Garry's Mod

Garry's Mod

CS:GO Danger Zone Entities
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Update: 2 Jan @ 8:56am

Fix some TacRP integration issues

Update: 8 Dec, 2023 @ 8:51pm

Bump mines will no longer do damage to entities that aren't prop_physics or func_breakable. This mainly prevents it from destroying LVS vehicles.

Update: 28 Nov, 2023 @ 12:55pm

Fix HL2 category breaking with sub-category headers

Update: 23 Nov, 2023 @ 1:06pm

Spawnmenu Category icons (only in dev/x86-64 branch)
Use non-hacky armor function (currently only in dev/x86-64. functionally the same)
Picking up helmets while already wearing one will now consume the helmet for some armor (configurable, default 10)
Restored SWCS integration
TTT integration for Bump Mines and Health Shot (Not thoroughly tested!)
Armor hit sound settings
Bump Mines attached to living things will consistently launch them in the mine's thrown direction
Hopefully slight improvement to performance
Bump mine wall crashing timer is longer and can crash into multiple walls

Shoutouts to homonovus (SWCS dev)!

Update: 27 Jul, 2023 @ 12:42am

Custom Drop menu will use subcategories on applicable weapon bases
Clamp health bar display

Update: 27 Jul, 2023 @ 12:24am

Weapon cases can now have Custom Drops configured.
Added Shrink Cases convar.
Fix max ammo message appearing when picking up certain ammo types.
Fix parachute deceleration not working with low target velocity.
Fix deploy speed issue on equipment.

Update: 24 Apr, 2023 @ 7:28pm

Armor headshot sound effect

Update: 23 Apr, 2023 @ 11:14pm

Fixed error when using up equipment with no other weapons on the player.

Update: 23 Apr, 2023 @ 9:41pm

Should fix issue where armor is instantly stripped on taking damage.

Update: 23 Apr, 2023 @ 3:33pm

Add missing beacon glow texture.
Add HL:S weapons to loot list.
Add options to configure regular armor damage multiplier and durability loss.