Starbound

Starbound

Hoverbikes Hover Over Liquids (Perma Hover)
Showing 1-5 of 5 entries
Update: 3 May, 2023 @ 3:32am

1.3.1:
- Introduced gravityFactor to keep compatibility with mods that change gravity values
- riseForce and vertical drag forces are now dependant on gravityFactor
- Rewrote distanceToGround() to make sure hoverbikes will hover over the closest surface

Update: 2 May, 2023 @ 11:56am

1.3.0:
- Better liquid surface checks, introduced findFirstClearPointAbove()
- Renamed isUnderwater() to hasLiquid() to better reflect its new uses
- Introduced searchAndRiseDistance to help tweaking search settings if necessary
- levelApproachFactor is now inversely proportional to liquidResistanceForce when underwater
- horizontalWaterDrag is now dependant on liquidResistanceForce

Update: 28 Apr, 2023 @ 12:16pm

1.2.2:
- Changed searchDistance in the function countLiquidAbove()

Update: 27 Apr, 2023 @ 7:12pm

1.2.1:
- levelApproachFactor, angleApproachFactor and maxAngle are now affected underwater

1.2.0:
- Completely new underwater movement
- Refactored the code

Update: 24 Apr, 2023 @ 6:46am

Initial release