Garry's Mod

Garry's Mod

Killer Pursuer [Advanced Nextbot]
Showing 21-30 of 85 entries
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Update: 29 May, 2023 @ 4:26pm

* Improved light detection by making lamps work. (Flashlights still don't work properly.)
* Added a Light Threshold setting.
* Added a checkbox to show your light level. (This will help you configure the light threshold setting.)

Update: 28 May, 2023 @ 5:12pm

BIG UPDATE

* Added global sound checkboxes.
* Added attack delay setting.
* Added random noise settings.
* Added a one second delay before it actually sees you. (I will make this customizable in the next update.)
* Added a warning when there's no navmesh on the map. (This will also not allow you to spawn the bot if there's no navmesh.)
* Improved lighting detection a bunch.
* Lowered how far it flings your body.

Update: 27 May, 2023 @ 11:03pm

* Improved light detection by adding dynamic light detection and adjusting some values to make it more accurate. (Lamps still do not work, but regular lights do. Lantern addons will mostly work.)

Update: 27 May, 2023 @ 10:14pm

* Fixed an issue where ambient sounds would not play after finishing climbing a ladder.
* Fixed an issue where investigating animations with sounds attached would play them every tick. (You wouldn't notice this on an animation with no sounds attached.)

Update: 27 May, 2023 @ 5:59pm

* Added the ability to configure how long until it forgets about you.
* Added Ambient Music setting. (This only plays when it's not chasing you.)
* Added a music fading option to set how fast the music fades between ambient and chasing music.
* Changed how chase music works. (Chase music now only plays if you're currently being pursued.)

Update: 27 May, 2023 @ 1:25pm

* Made it so it pinpoints your location better after hearing a sound. (This isn't a fix, it's just an adjustment to the hearing.)

Update: 27 May, 2023 @ 1:14pm

* Added the ability to exclude crouch walking sounds.
* Added a sound investigation animation setting.
* Added a sound investigation sound cue setting.
* Added a speed setting for investigating sounds.

Update: 26 May, 2023 @ 4:51pm

* Fixed some collision issues.
* Fixed an issue where the AI broke and it always knew your location.

Update: 25 May, 2023 @ 5:21pm

* Improved overriding models. Instead of having to copy the model path, you can now just drag the model into the input.

Update: 24 May, 2023 @ 2:25pm

* Fixed ladder climbing and jumping not working when wandering.
* Improved its wander movement slightly. (Not including the fix up above.)