Crusader Kings III

Crusader Kings III

Asia Expansion Project
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Update: 11 May, 2023 @ 4:47pm

v. 0.2.0

Tours and Tournaments Update
AEP now compatible with 1.9.0.2 (Lance)

Culture and History Improvements
~ Muong and Tho cultures added in Northern Vietnam (will get more attention in future updates)
~ Added missing localizations for Vietnamese Dynasties (Special thanks to Aindy)
~ Added missing localizations for Vietnamese Culture names
~ Renamed Annam to Jinghai (name change took place in 866)
~ Created Dynasty and House lists for Vietnamese Rulers to be used in future Vietnam Improvements
Coding Improvements
~ General file cleanup
~ Namelist merge and cleanup
~ Removal of deprecated files
~ Folder Reorganization

Update: 10 May, 2023 @ 9:20am

v. 0.1.4 Changelog:
~Redefined Indian Scene Cultures to include Southeast Asian Rulers

Update: 9 May, 2023 @ 8:51pm

v. 0.1.3 Changelog:
~Added New Chinese Throne Room for Rulers in and around China (More Variants to come, and a special thanks to Karp for providing the graphical assets used)
~Corrected file-paths to various images
~Fixed the Angkorian Architecture Tradition
~Added the Baray Duchy Building for cultures with the Angkorian Architecture Tradition
~Fixed bug were created artifacts were invisible for newly added graphical cultures
~Nerf to stat bonuses provided by Chinese holy sites
~Added Special Great Wall of China Building to areas along of the Great Wall

Update: 6 May, 2023 @ 5:04pm

Thumbnail Update

Update: 6 May, 2023 @ 12:38pm

v. 0.1.2 Changelog:
~Added more compatibility for Robe 1.8

Update: 5 May, 2023 @ 1:15pm

v. 0.1.1 Changelog:
General
~1066 Start date now fully playable
~New bookmarks for 867 and 1066
~Added more localization support for English, German, and French
~Minor adjustments to Men-at-Arms
~Added many missing localizations to religions, cultures, titles, etc.
~Added missing character view backgrounds
~Added Spanish Translation
~Rework to Geographical Region
~Corrected improperly placed locators in various parts of the vanilla map ranging from Britain to Italy
~Corrected placements of various holy sites
~Removed many instances of tribal baronies being located within the same county
~Added Han writing system tradtion to Viet, Zhuang, and Tay cultures (Chữ Nôm and Sawndip Scripts)
~Expanded title flavorizations
~Patched for 1.7 and 1.8
China
~Added Han Great Wall and fixed it to now end in the east at the Shanhai Pass
~Added new main menu graphic for Chinese characters
~Added vassals to Song in the 1066 start date ( placeholders for now )
~Chinese characters can now choose from the succession types marked as available in the Great Union Innovation
~Improvements to cultural traditions within China
~Expanded localizations for Hmong Shamanism
Tibet
~Added more holding graphics
Mongolia/Steppe
~Bodonchar Munkhag legitimized and made founder of the Borjigin Dynasty
~Cultural, Religious, and Political rework
~Vassals added to Great Liao in the 1066 start date
Japan
~Nearly 1000 new historical characters added
~Rework to Yamato cultural traditions as well as men-at-arms
~More cultures Added to the Ryukyus
~Update to Shinto localizations together with some minor changes to tenants
~Removed the Emperor as the Shinto head of faith (necessary for future imperial restoration events to work properly)
~Added all of Japan's historical Provinces as counties in-game (Mutsu and Dewa subdivided into various districts)
~Rework to Tohoku, providing more depth and a more historical frontier with the Emishi
~Rework to Hokkaido, doubling the number of playable characters in the area, with additional culture names added for the region
~Rework of Japanese Duchies, including several newly added duchies
~New Coats of Arms for Japanese Duchies
~Various terrain and mapping fixes, including over 50 newly added rivers
~New city holding graphic
~Added new main menu graphic for Japanese characters
~Rework to 867 start date
~Newly fleshed out 1066 start date for Japan with many historically valid characters added
~Expanded Kaizuka name list and added holy sites for Utakiism
~Added headgear to Japanese rulers (hair mesh does clip, will be fixed later)
Korea
~Update to Holy Site character modifiers and placements
~Over 50 new baronies and 19 counties added to Korea, providing more strategic depth and greater immersion
~Added de-jure changes to county history, allowing for a more historical administrative layout in both the 867 and 1066 start dates
~Many terrain and mapping fixes, including several newly added rivers, more historically accurate coastlines, and better impassables within Silla
~New holding graphics for Korea
~Rework to 867 and 1066 start date adding many more vassals ( most being placeholders for now )
Southeast Asia
~Many new cultures and religions added to the region
~Rework to the county/duchy layout in Malaya and Maritime Southeast Asia
~Changes to title history throughout the region providing more historical immersion
~Many terrain and mapping fixes, including adding the Muria Strait and an update to province terrain
~Many disabled holy sites have been restored
~New holding graphics in Indochina and Austronesia
~Improvements to Batak Culture and Religion
~Corrected straights through the duchy of Sebatik
~Corrected localizations for Austonesian Muslims
~Added Javanese Kingdoms to the 1066 Start date
~County Development update to mainland Southeast Asia
~Added vassals to the Kingdom of Lavo and Haripuñjaya
~Update to the Kingdom of Dai Viet
Fixes
~Fixed bug where Primogeniture succession was applying to rulers without the Great Union Innovation
~Fixed bug where Chinese clothing wasn't properly applying to foreign spouses, causing them to be naked
~Fixed bug where attempting to hybridize with Khmer or Katuic cultures would lead to a CTD
~Fixed bug where inspired Characters wouldn't visit Asia
~Fixed broken, duplicated, or missing innovations throughout Asia
~Fixed Khmer Cultural Traditions
~Removed all instances of redundant color2 from landed_titles
~Updated files to properly use UTF-8-BOM Encoding
~Added meshes for pregnant females using Chinese clothing
~Enabled the Adorcism trait to be available when reforming Austronesian religions
~Added missing clothes and headgear to the barbershop
~Added missing traditions for certain cultures and fixed corresponding localizations
~Fixed broken entries in map_modes.txt
~East Asian Men-at-Arms no longer show up in mercenary companies and holy orders

Update: 4 May, 2023 @ 2:16am

Unlisted - More Testing prior to release.

Update: 2 May, 2023 @ 7:41am

Unlisted - Basic testing before release.