Hearts of Iron IV

Hearts of Iron IV

Eight Years' War of Resistance: Graphics & Additional Events [SUBMOD]
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Update: 27 May @ 6:01pm

Additions
  • Unique Militia Model for the PRC
  • The PRC can now spawn Militia divisions during the Chinese Civil War (Only for Maoist path)
Changes
  • YoRHa "Enhance The Marine Models" focus now gives bonuses directly to Marine divisions, not overall Special Forces.
  • North Vietnam "Suppress Dissent" Idea now gives positive weekly stability instead of negative.
  • PRC AI will now border troops against possible threats before the Chinese Civil War (SUY, IKE, SHC, SHX, CHI)
  • Soviet Intervention in the Chinese Civil War now checks for war length. (At least one year has passed during the Chinese Civil War)
  • German AI should now be more likely to declare war on Yugoslavia if they have a war goal.
  • German AI will only start Operation Barbarossa on its historical date.
Fixes
  • Soviets should now properly get their "Cold War Diplomacy" Idea
  • Soviet AI force concentration fixes
This is not save game compatible, sorry gamers.

Update: 26 May @ 9:18am

Additions
  • Soviets now gain a buff the longer the eastern front goes on (Should prevent Soviets from throwing the Eastern Front)
  • Soviet Union will now gain a modifier at the end of World War II that allows them to send Lend Lease regardless of trade law
  • Lend Lease Idea for the Soviet Union
  • Hitler's portrait will change if Germany's surrender progress is above 30%. (He also gains a debuff)
  • Korean War now uses "Unplanned Offensives" (Currently unremovable)
  • Yalta will now be a bit cleaner if Yugoslavia decided to join the Axis for some reason.
  • YoRHa now gains a new capital through their first focus, "The Bunker".
  • PRC players can choose if they want the "People's Liberation Army" country name during the Civil War at the start of the game.
Changes
  • Soviet AI buffed a tad bit
  • Soviet AI will only start attacks once their attack debuffs wear off.
  • Soviet AI will no longer use Force Concentration if they are at a disadvantage against Germany.
  • Soviet AI will be keener on defending Moscow, Leningrad, and Stalingrad if they are threatened.
  • Soviet AI will now pause Offensives on the Eastern Front for 3 months if their Infantry Equipment deficit is too high. (-50k)
  • Soviet AI Infantry Templates have been changed
  • German AI will be keener on defending Konigsberg (and Memel if applicable)
  • German AI will really only be on the defensive on the Eastern Front if the Soviets have liberated a majority of their states.
  • Yunnan, North Vietnam, National Liberation Front, and North Korean AI have been adjusted to allow them to make more Divisions. (Some are capped at around 70 divisions max, North Vietnam is limited at 100 divisions max)
  • Buffed South Korea during the Korean War to have more conscription and mobilization speed
  • Adjusted some Portraits
  • The Soviet Union will intervene in Korea (with volunteers) If the PRC does not control Beijing. (Balancing)
  • Yunnan's "Democratic Fortress" Focus is now bypassed if Long Yun is no longer the leader.
  • Some Ideas in the PRC's post-war tree are now timed.
  • Made the Penalties the KPA suffers during the Korean War less severe.
  • Soviet "Operatsiya Bagration"" Idea now only uses targeted modifiers.
  • German State modifiers during Barbarossa have been changed. (They are removed when the state is controlled by Germany)
  • Fixed PRC's Civil War focus "Consolidate Northeast China" needing a random Middle Eastern state
  • MSI division templates have been unlocked.
This is not save game compatible, sorry gamers.

Update: 21 May @ 6:59pm

Update: 17 May @ 10:16am

Changes
  • Lowered cost to Core states (YOR, MSI)
  • Replaced MSI Air Chief with one that actually gives air experience
  • Adjusted the amount of Divisions YOR starts with depending on the number of states controlled

Update: 15 May @ 3:47pm

Additions
  • New Tag (Intertwined with the "Secret Country")
  • Some Game rules that might be useful ^^^
Changes
  • Changed some Decision Localization to have colors
Notes
  • There is nothing major about this update other than the new tag and its content.

Update: 23 Apr @ 4:13pm

Additions
  • Working Focuses for the "secret country"
Changes
  • Fixed some divisions for the NLF not spawning during the First Indochina War

Update: 15 Apr @ 6:44pm

Additions
  • Experimental GUI for a country
  • One Achievement
Changes
  • Adjusted generic portraits

Update: 5 Apr @ 4:18pm

Additions
  • A "secret" country (I apologize for this lmao)
  • Buffed AI Sinkiang if they are going up against AI Hotien
Changes
  • Unlisted things

Update: 22 Mar @ 3:18pm

Update: 14 Mar @ 8:18pm

Additions
  • Mostly Compatiblity.