Space Engineers

Space Engineers

Hostile Universe
Showing 11-20 of 31 entries
< 1  2  3  4 >
Update: 8 Jan, 2015 @ 8:43pm

- Increased small ship max speed to 150m/s
- Increased large ship max speed to 300m/s
- added Caldari skybox as default (because to change max speeds you have to use the same environmental file, and default skybox is fail.

Update: 12 Dec, 2014 @ 1:40am

- Fished a crash that started after Bugfixing #7 patch (removed an audio.sbc file whose format had changed)

Update: 9 Dec, 2014 @ 4:34am

- Added HU Escape Pod to the list of respawn ships. The Escape Pod is an absolute minimal device in terms of thrusters and reactor.
- HU Escape Shuttle and Escape Pod are now on 4 and 2 hour cooldowns respectively, and their uranium supply has been heavily reduced to only allow basic survival.
- Adjusted spawnship frequency modifers to make HU new ships appear more often. The calculation approach that KeenSW is using doesn't give fair weighting to ships at the bottom of the list, so I've had to inflate modifers of HU ships.

Update: 3 Dec, 2014 @ 1:06am

- Changed jetpack sound to 15% of normal volume.
- Removed running sound change (was adding additional sounds to footsteps instead of overwriting values - another KeenSW bug)

Update: 22 Nov, 2014 @ 9:52pm

- Reduced jetpack sound to 1% to trial a sound-free existance.

Update: 21 Nov, 2014 @ 5:09pm

- Fixed game update issue that broken respawn shuttle. The only respawn shuttle available is now a Class 0 escape shuttle (2 hour cooldown) or a space suit. All other respawn options are not available.

Update: 11 Oct, 2014 @ 9:38pm

- Fixed spawning of HU carrier, 2 HU transports and HU shuttle.

Update: 17 Sep, 2014 @ 8:25am

- accidental upload lol

Update: 17 Sep, 2014 @ 8:01am

- Meteor and NPC ship spawn timers have been removed to a seperate mod
- All vanilla ships are now working with HUD clutter antennas disabled
- Hostile Universe unique ships are not present except for the carrier cruiser, which now features rotor-activated blast doors and new sensor and dampener traps guaranteed to wreck destruction on careless raiders.

Update: 29 Aug, 2014 @ 4:28am

- Meteor shows now spawn around 2 hours instead of every 20 minutes.
- NPC ships now spawn around 30 to 40 minutes.
- 4 new models of ships added.