XCOM 2
[WOTC] Use Free Actions with Momentum
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Update: 20 May @ 7:11am

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Update: 30 Dec, 2024 @ 8:00am

Internal code improvements for better compatibility.

Update: 22 Sep, 2024 @ 2:53pm

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Update: 15 Mar, 2024 @ 3:14pm

CHDLCRunOrder changes and other minor config updates.

Update: 13 Jan, 2024 @ 7:36pm

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Update: 8 Jul, 2023 @ 2:27pm

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Update: 12 Jun, 2023 @ 5:33pm

Added an extra logging option

More mod support in config

Update: 28 May, 2023 @ 5:13pm

Added optional feature to remove action point costs entirely from specific abilities.

Update: 24 May, 2023 @ 7:52pm

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Update: 19 May, 2023 @ 9:41am

Added a check for other cost types to skip some abilities that are not totally free to use all the time.