Stonehearth

Stonehearth

Darkmine Dwarves
Showing 1-10 of 14 entries
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Update: 26 May, 2024 @ 8:36pm

* Quick fix for Big Bird's eating_ai_ace file to load with ACE active

Update: 21 May, 2024 @ 8:11pm

* Adjusted Big Bird files. New game ones don't belong to an owner, to avoid base game pets code that caused error if released during restocking actions, or fatal injury.

Update: 12 Apr, 2024 @ 12:18pm

* Added detail border to eyes

Update: 15 Jan, 2024 @ 10:03am

* Fixed Blacksmith recipe list for Vanilla Stonehearth

Update: 27 Dec, 2023 @ 10:17pm

* Adjusted some headgear models:
Dark Knight Helmet,
Dragoon Helm,
Geomancer Hood (Rabbit model [repromote to refresh])

Update: 19 Dec, 2023 @ 10:08pm

* Mixin file removal for non-functional Silk Road Trader requests campaign adjusters. It should work the same as default kingdom (Ascendancy type) now.

Update: 19 Dec, 2023 @ 8:34pm

* Adjustment to Dark Knight and Dragoon armor and helmet models to also look proper on Hearthlings and Orcs

Update: 19 Dec, 2023 @ 1:40pm

Dark Stuff Update

* Blacksmith Recipes (Dimensional Gear) and items: Dark Knight Armor, Dark Knight Helmet, Dragoon Armor, Dragoon Helmet
* Potter Recipes and items: Dark Large Urn, Tile Dark Mosaic Floor, and Tile Dark Mosaic Wall panels (uses coal in recipe)
* Weaver Recipes and items: Gilded Throw rugs in Coal, Copper, Gold, Silver
* New building brush colors for stone: Magma Rock Light, Magma Rock Dark (matches Magma Biome dirt wall colors)

Update: 9 Nov, 2023 @ 8:11am

* Adjusted Footman hunting buff to slow down nearby target animals instead of increasing Footman run speed.

Update: 30 Oct, 2023 @ 5:11pm

* added Stonehearth ACE injection mixins for customizations for Darkmine Dwarf male, female of turned skin/eye/hair colors, and other new Candledark tricked hair colors (green/purple/orange)