Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnian Royal Lake Guard - New Elite Units for Bretonnia
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Update: 6 Jun, 2024 @ 9:25am

- Hotfix for Auto Resolve Battle

Somehow, the units are performing super bad in AR. The problem is, no one actually knows how it is truly calculated, hence as a modder we can't directly address this issue. There are some ways to influence this, but it is still a myth...

Because my time for modding is currently very limited, I created a hotfix. Now they SHOULD be kinda op in AR, but for now it is the better solution, because otherwise with it's previous version you were forced to play manual to win the easy battle. Now you can still decide to play any battle just for fun.

I'll address that problem later on in more detail of course.

Please provide feedback regarding the AR, so I can take care of it much more easily when I have more time.

Update: 26 May, 2024 @ 4:03pm

- Quick Hotfix for Auto Resolve battles

Update: 26 May, 2024 @ 4:01pm

- Can be ignored → Was just an invalid update from my side

Update: 26 May, 2024 @ 7:36am

- Added a visual overhaul for Louen Leoncoeur, so he looks similar to the Royal Guard Units. It bothered me, that he was still in a vanilla look. Now he's truly a King and with his Royal Guard

Update: 23 May, 2024 @ 4:10am

Not actual new content, but I've improved/fixed some of the head models. The facemask was partially clipping or even cut out and in some angles it looked really off. This is now fixed for all heads and I've created 3 variants for the Spear Unit. Since these units show some kind of face, I made 3 variants so they look less uncanny and like clones. The helmet itself is still the same as intended but now it feels more natural. Have fun!

Update: 21 May, 2024 @ 1:53pm

Finally I managed to release an actual update, not just a hotfix for official CA patches :)

The current update include a complete overhaul of the balancing. Most of the units are nerfed statswise, but the costs and the upkeep are also decreased. Now they are closer to a better vanilla experience, while still being strong and worthy T5 units. Addtionally I've added a new unit "Sorcha - Guardian of Couronne". She is a counterpart to the already existing lion Sarrosh. Sarrosh is more feral and a damage deal unit, while Sorcha is a more supportive and defensive version. She grants units around her a defensive aura and can even heal all units for a very brief moment, when the conditions are met. Thanks again to r1kko for making the unit card. Also, the Sun of the Ream (Trebuchet Variant) got a rework. Now it is way more reliable the aiming is far better, though it still spreads. It is meant to be used as some kind of firewall between you and your enemy, which it now does. The impact itself is not that deadly anymore, though it does a good chunk of damage with the burning flames on the ground afterwards. Try it out! I've also added a complete new Trebuchet variant, which is also unique "Starbreaker". Like the Sun of the Realm, it is a single engine which shoots a projectile like a shooting star. The aiming is very precise, does not do much damage on impact, though it creates a vortex which damages and sucks in enemies in range. You can even use it while your units are in melee, because it does no damage to allies. It is limited to a cap of 1, because it is strong obviously.

There is too much to write down in all the detail, because I nearly changed all numbers from everything, so best way would be to test it out and provide feedback. I spend quiet some time doing it, though feedback is always appreciated.

Beside that I can only say: Thank you all! This mod started as a single unit mod and now has 10 which are improved more and more over the time. Never would I have thought, that this mod would reach this many subscribers. Of course it can't be compared to other big mods, but for me it means a lot! Thank you again! More stuff is already WIP but not yet finished. So the mod is far from over and I'll do my best to keep to provide new content.

Update: 11 May, 2024 @ 4:44am

Update: 11 Mar, 2024 @ 4:08am

- Fixed minor tooltip issues

Update: 22 Feb, 2024 @ 8:10am

No actual update, just so it appears as updated after the patch.

After a small test, the mod runs fine so far

In case there are any issues, please let me know

PS: New Legendary Hero is nearly done :)

Update: 4 Feb, 2024 @ 9:31am

- Updated Unit Cards (Made by r1kko)
- Improved Workshop Page