Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnian Royal Lake Guard - New Elite Units for Bretonnia
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Update: 27 May, 2023 @ 6:52pm

Hi there! A new update arrived and with it small changes and a whole new unit to the Royal Lake Guard. This variant uses a hammer and the big Lion shield, like the other variant. This unit is more focused on offense, rather than defense, yet their defense is still absolute top tier. The hammer provides good armor piercing damage. As usual, please provide feedback regarding balance, bugs, etc.

The units cards are currently still delayed. I hoped that it would go faster, but I cant speed things up. Sorry for that! They are not forgotten! ;)

New units are already in progress, but in an early state. Might take a few days until the next one is coming. Gotta do new assets and textures :)

Update: 25 May, 2023 @ 2:36pm

I've updated the mod for 3.1. Not only I added the ability "Knight" which was implemented with patch 3.1 from CA, I also did some changes to the stats of the unit. I've nerfed the unit in general, but less than I intended to. Mostly the damage was taken down a little bit. Also the AP value was reduced, so it functions more as a wall and keeping units at bay. The tankyness was slighty reduced. The armor value is the same, but I've removed all resistances and reduced the morale by a good amount. The abilites were untouched and will provide the compensation for the reduced stats. Blessing of the lady for example is not Physical Resistance anymore, not it is Ward Safe, even though a lower amount.

I've also removed the Unit Cap! (As many requested)
It was intended as a limited Unit, so it is now up to you to set your own limits or simply recruit as many as you want.

Please provide feedback regarding balance and issues. Thanks!

Update: 21 May, 2023 @ 1:21am

Added the placeholder Unit Card. Otherwise it would be a random Unit Card or the Goblin Spear Unit. But this is still not the final Unit Card.

Update: 20 May, 2023 @ 5:08pm