Rusted Warfare - RTS

Rusted Warfare - RTS

World war 2 (Realism+ version)
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Update: 11 Apr @ 9:43am

- code optimization: reduced mod size by removing copy of same images and codes
- add unit cap system to reduce spam (build headquarters for increas max unit limit)
- change food system from global to local like the ammo system
- unit spawn with half of ammo
- now snipers can shoot without get discovered every 20sec when ambushed
- added secondary cannon to Maus
- add wave effect to big ship when moving
- +10 throwing range to AT granades
- reduced soldier speed
- fixed a bug that make AI soldiers don't capture abandoned units
- some minor changments

Update: 6 Apr @ 4:04am

- bug fix

Update: 6 Apr @ 3:53am

- bug fix

Update: 3 Apr @ 1:30pm

- fixed a bug that make oil pump not produce oil

Update: 31 Mar @ 3:48am

- fixed an important bug that make ships unusable

Update: 29 Mar @ 1:09pm

- changed projectile damage of tank and cannons
- add penetration value in tank description
- cannons and machineguns can now entrench
- increased machinegun damage from 12 to 20
- +500hp, fogOfWarRange*2, +500$ price to pillbox and bunker
- add a button to enable/disable bombs drop from bomber
- pillbox and bunker are now capturable
- removed decoration buildings spawn at start
- tank ranking improve faster now
- tankman can now slow repair tank
- add possibility to start without command center for custom battles
- railways can only be destroyed by railway engineers now
- added some special resources generator for custom battles
- some minor changes
- some bug fix

Update: 29 Mar @ 9:42am

Update: 21 Mar @ 8:19am

- now transport airplanes can only carry infantry and light vehicles
- reduce command center hp from 10000 to 8000 ande reduced self repair speed by 50%
- increased size of airfield and reduced his airplanes slots to 8
- soldiers can now shoot from house windows
- increased cost of ammo factory from 3000 to 5000
- reduced ammo in supply trucks when created from 400 to 200 (to force use of ammo factory)
- made railways longer and added ballast under them
- add some guy effect to engineers and repair units
- fixed baloon barrage graphic bug
- fixed B17 shadow offset bug when landing

Update: 13 Mar @ 3:59pm

- increased ammo production speed by 100%
- increased ammo transfer rate on ammo trucks by 5 times
- made plane bigger
- add some 20mm cannons to big battleships to defende against land and water units
- artillery can now do friendly fire
- fixed churchill crocodrile attack air units

Update: 10 Mar @ 8:47am

- fixed plane start going circle when attack
- add limited bombs and ammo to airplanes
- add ranking to airplanes
- added new building: airfield
- add death cry screams to soldier when die (30% chance)
- added cool effect to B17 when hp < 50%
- fixed some bugs