Project Zomboid

Project Zomboid

Definitive Zombies B41 (No Longer Supported)
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Update: 16 Jun, 2023 @ 5:07am

- Removed the "random" entry from zombie stats on "[DZ] Definitive Zombies" Page
- Readjusted the "memory" for "fog Intensity". Zombies lose track of the player more easily as the fog becomes thicker

Update: 9 Jun, 2023 @ 3:58am

Fixed an issue where zombie updates were causing weird movement behaviour when used with Random Zombies. Issue is inherent in the game, but the frequency should be toned down greatly.
Default settings for fog now affects zombie sight

"[DZ] Speech" page does nothing!

Update: 2 Jun, 2023 @ 2:20am

Added Spanish Translation
Thanks Jasdan!

Update: 1 Jun, 2023 @ 5:11am

Split sandbox options into individual pages for easier accessibility. It also makes it easier for server owners and singleplayers who run the mod "Change Sandbox Options" to change the settings as all the options were squished up.

Remember to restart your game for the new settings to update!

Update: 30 May, 2023 @ 1:11am

Minor Optimisations
- Cache some variables instead of calling for them

Zombie Stats enable
Choose which Zombie stat will be updated by Definitive zombie. This will cause Definitive Zombies to ignore the zombie stat effect

Update: 27 May, 2023 @ 10:06pm

Changed default settings to be more in line with old school zombies.
- Zombies no longer open doors from getting buffed by fog
- Zombies no longer sprint when the full moon is in effect

Update: 27 May, 2023 @ 5:50pm