tModLoader

tModLoader

Pets Overhaul
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Update: 3 Aug, 2023 @ 1:28am

Version 1.1.1 has been published to Stable learn more @ https://discord.gg/9KmHCMWBX

Master Shard Update, Patch 1.1.1 - August 3, 2023
New item Mastery Shard, drops only 3 times per world, 1 from Eye of Cthulhu, 1 from Wall of Flesh, 1 from Golem. Craft it into any Master Mode Pet with its respective Boss Trophy.
Plantera's Execute damage has been halved.
Twins long range % hp damage now has 0.5 second cooldown.
Nerfed Ogre Pet to now reduce every other Classes damage by %20 and %200 damage boost wont apply if the melee weapon is unaffected by Melee Speed.
Changed Eye of Cthulhu Pet, enrage is now 20 seconds, increases 1 second for every 4 defense consumed, now crit chance is up by %20 of the consumed defense and now Player cannot go over %50 health while enraged.
Fixed Skeletron Pet completely ignoring enemies defense and damage reductions.
Queen bee tooltip was fixed to include it giving %10 more healing potion effect to player.

Update: 30 Jul, 2023 @ 2:21pm

Version 1.1 has been published to Stable learn more @ https://discord.gg/9KmHCMWBX

Master Mode Pets Update, Patch 1.1 - July 30, 2023
Added all of the Master Mode pets, where they cover more wide range of Pet Classes with new unique effects.
You may join our Discord and check the List-of-all-pets channel for all the new and old pets!
Shark Pup now adds to Angler Armor's tooltip about the stats it grants.
Water Gun's Wet debuff duration decreased to 5 from 30 (for King Slime Pet balance)
Slime Gun's Slimy debuff duration decreased to 10 from 30 (for King Slime Pet balance)
Also decreased Sparkle Slime Balloon debuff's duration to 15 from 30 but I couldn't spesifically decrease the items on this one, therefore had to use Penguin's chilled debuff decrease code, therefore both players and npc's just has %50 shorter sparkle slime debuff, lmk if this conflicts with another mod)
Added new item which is essentialy Sparkle Slime Balloon but has infinite amounts of uses, crafted with 10 Sparkle Slime Balloons at anywhere (better QoL for Queen Slime Pet)
Changed Sparkle Slime debuff to now display how much time has left for it to end.
Nerfed Glommer Pet to now not give %10 maximum health.
Nerfed Volt Bunny to give %25 of your movement speed as damage from %100, But now works for movement speed over %100 instead of %105 and increased movement speed from %5 to %8.
Buffed Baby Red Panda pet to now grant %20 chance to increase Bamboo drops from a bamboo tree, is now a Utility pet secondary.
Pets that works with player having a certain debuff that removes the debuff but grants player an effect now removes player's immunity of the buff. (eg. player with bezoar couldn't heal with baby hornet, now they can while still being immune)
Fixed Spider pet for melee calculating the critical chance wrong.
Fixed Penguin pet being able to get multiple fishing power boosts, (snow + ocean) highest one now overrides others.
Fixed tooltips not having correct informations.

Update: 9 Jul, 2023 @ 11:31am

Join our discord server to see all changes! https://discord.gg/JHFKwAQpX

Sound Update, Patch 1.0.4 - July 09, 2023
Added many many more sound effects to Pets for so many situations such as; Player hurt, Player death, Pet ability proc, Pet ability cooldown refresh etc. to further enhance their identity and for extra QoL.
Fixed sound effects playing everywhere on the map, they now will play on wherever they are called at (eg. now someone 10000 blocks away won't hear player the custom sounds but someone nearby will as intended)
Also added and modified extra properties to sounds such as pitch etc.
Baby Werewolf's Mauled debuff now makes the carrier bleed dependant on how many stacks they have. (added Blood dust for visuals, not Bleeding debuff)
Dynamite Kitten's explosion dust's are more randomized now.
Changed Lihzahrd pet to now activate for 25 seconds from 10, number of empowered attacks are decreased to 8 from 10. Player becomes more 'Lihzahrd' now.
Buffed Baby Grinch to now recover %20 mana upon recieveing Chilled or Frozen debuff, mana recovery will only occur on a 8 second cooldown.
Buffed Parrot pet to proc with %12.5 chance from %11.1. (1 in 8 from 1 in 9)
Buffed Fennec Fox to now give %25 attack speed from %20 and %18 movement speed from %15.
Changed Companion Cube to now grant a value of Mana or Life if the number is closer to 1, however this is disabled for mana if the mana used is lower than 5 for balance. (Eg. using 4 mana will give you 0 health, however using 8 mana will give you 2 health, opposed to how it was, 0 health and 1 health respectively.)
Changed Eye Spring so that now it doesn't increase wing time, wing acceleration increase is decreased aswell to balance out it now granting higher and faster jumps.
Changed Glommer to grant %5 of max health as mana from %10 and %100 of defense as max mana from %75.
Fixed Baby Dinosaur still granting mana.
Fixed Minotaur displaying in chat how many defense it grants from its % defense boost.
Fixed Companion Cube displaying a heal/mana value that is lower than 1.
Tweaked the Steam Workshop page a little.
Changed Mod Thumbnail to include more pets and be bigger.

Update: 9 Jul, 2023 @ 6:10am

Accidentaly published upcoming patch, reversed changes. New patch tonight.

Update: 9 Jul, 2023 @ 6:07am

Update: 9 Jul, 2023 @ 5:50am

Update: 3 Jul, 2023 @ 4:10pm

Version 1.0.3 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/pets-overhaul-mod.119084/

Patch 1.0.3 - July 04, 2023
Added unique hurt sound effects to many pets whilist overriding player's own hurt sound. (Only Lizard sorta had it before)
Buffed Parrot pet to %11.1 chance to hit twice from %10 chance.
Buffed Cursed Sapling pet to now give %30 range boost to Dark Harvest.
Buffed Dynamite Kitty to have 20 armor pen for explosion.
Buffed Fennec Fox to now give %20 attack speed from %15, %15 movement speed from %12.
Estee Pet's %1 magic damage per 10 mana buff now works with mana over 200, grants extra %10 max mana, decreases Player's magic damage by %10 if Player has full Spectre Hood set and Potion Sickness
Baby Dinosaur pet's perks are moved to Glommer pet, now grants %10 chance to give a random pre-hardmode ore or gem while mining ores or gems, higher chance for ores. Is now a Mining pet.
Glommer's knockback boost is removed, now gives %10 max health and %10 of total health and %75 of defense as max mana. Is now Magic and Defensive pet.
Dungeon Guardian's pet now makes you immune to all Pre-Hardmode dungeon enemies and take no damage from spikes in dungeon, however, armor penetration is down to 6 (10 while in dungeon biome) from 20 and life regen while in dungeons is up to 8 from 6. Is now categorized as Defensive primarily.
Changed Hoardagron's flamethrower spesific perk to work with weapons that use Gel as ammo rather than just buffing Flamethrower and Elf Melter.
Fixed Pig Man Pet overriding Exquisitely stuffed buff.
Fixed pets that grant lifesteal contributing to player's lifesteal cap even if health is maxed.
Tidied and cleaned up unnecessary code.

Update: 22 Jun, 2023 @ 3:45am

Version 1.0.2 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/pets-overhaul-mod.119084/

Patch 1.0.2 - June 22, 2023
Changed Penguin Pet to now grant 5 flat fishing power everywhere, increased to 15 in Ocean biome, 25 in Snow biome and is now a Fishing Pet.
Also no longer gives immunity to chilled and mana/panic upon inflicted with chilled, now instead halves chilled debuff's duration.
Changed Shark Pup to give 15 flat fishing power from %30 fishing power increase but now grants extra 1 flat fishing power per Angler Piece, doubled upon killing a mech boss.
Changed Zephyr Fish to give 10 flat + %10 increase from %20 increase. Angler Armor's % fishing power increase per quest remains unchanged.
Nerfed Pig Man to grant Plenty Satisfied, rather than Exquisitively Satisfied.
Nerfed Eyeball Spring's acceleration boost and wing ascend speed boost slightly
Buffed Puppy Pet to have %33 chance to double the critter from %20.
Buffed Turtle Pet to now grant %10 defense, no longer gives flat 2 defense and now decreases speed by %12 from %10.
Buffed Minotaur Pet to now grant 1 defense every 16 stacks from every 10 stacks (is now 5 defense in total from 8 in total) but now grants %1 defense every 5 stack (%16 max)
Bernie Pet now will not have you 'restore your sanity' from burning enemies if; enemy is spawned from a statue or enemy is a target dummy.
Fixed Dynamite Kitten's explosive attack having no cooldown for melee.
Fixed Spider pet's effect only working on targets that has venom for melee weapons.
Sapling is now categorized as Defensive pet instead of Offensive.
Shark Pup's secondary class is now categorized as Offensive.
Baby Skeletron Head's secondary class is now categorized as Defensive.
Companion Cube is now categorized as primary Defensive, secondary Magic.
Fennec Fox's secondary class is now categorized as Mobility.
Baby Werewolf's secondary class is now categorized as Offensive.
Tidied and cleaned up unnecessary code.

Update: 2 Jun, 2023 @ 7:07am

Version 1.0.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/pets-overhaul-mod.119084/

Patch 1.0.1 - June 2, 2023
Tweaked some of projectile sources.
Added Forum page to mod description.

Update: 29 May, 2023 @ 1:58am

Version 1.0 has been published to Stable learn more @