Don't Starve Together

Don't Starve Together

Sit On Anything
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Update: 24 Sep, 2024 @ 9:08am

version 1.3.7
Hotfix

- Fixed being unable to use most right click actions.
- Temporarily disabled controller support until I can figure out how to fix the right click issues it causes.

Update: 23 Sep, 2024 @ 11:41pm

Version 1.3.6
Large Update

- Controller support, about time! Holding both camera rotate buttons and pressing B will cause you to sit on the object you are looking at.
- Fixed a crash with the void equipment.
- Fixed an issue where lag prediction would make it hard to stop sitting by temporarily disabling lag prediction. (Can be disabled in the client-side config settings.)

Update: 26 Jun, 2024 @ 7:46pm

Version 1.3.5
Minor Hotfix

- Flotsams and wave visuals no longer spawn at the player's y position, instead always spawning on the water surface.

Update: 20 Oct, 2023 @ 5:46pm

Version 1.3.4
Hotfix

- Fixed an issue with the mod interfearing with object removal functions.
Don't ask me how a silly little mod about sitting on things broke how things get deleted.

Update: 20 Oct, 2023 @ 5:15pm

Version 1.3.3
Hotfix

-Fixed the mod name.

Update: 19 Oct, 2023 @ 4:15pm

Version 1.3.2
Update

- Updated to use new sitting features such as rotation.
(Ported from beta version)

Update: 30 Sep, 2023 @ 8:03pm

Version 1.2.1
Hotfix

- Fixed the game getting stuck when a player tries to sit on themselves

Update: 10 Sep, 2023 @ 7:37pm

Version 1.2
Experimental Update

This update is a little more experimental than most. Let me know if it breaks anything!

- Stacked players now looks smoother because updating their positions is now done in order of lowest to highest instead of being effectively random.

- When the player sits on an object that is then put into a pocket dimension (Such as a Magician's Tophat) the camera will now follow the last inventory the item was in rather than showing up at the center of the world.

Update: 23 Jun, 2023 @ 7:34pm

Version 1.1
Update

- Fall damage is now enabled by default
- Added config option to force players into the falling animation if they in the air even outside of the sitting state. (Disabled by default)
- Added config option to force players off of what they are sitting on if it teleports a moderate or large distance. (Disabled by default)
- Smoothed out the animation for player sticking to a moving chair.
- The camera now snaps to the new position if the chair the player sits on teleports a moderate or large distance
- Players no longer have shadows when sitting
- Players now inherate the visibility of the object they sit on.

Update: 18 Jun, 2023 @ 9:06pm

Version 1.0
QOL Update

- More things can be sat on, now you can REALLY sit on anything*
*Anything that is not a visual effect, only exists on the client, or has the noclick tag.

- To sit on something (That you can't sit on by default) you now have to hold the force inspect key (alt by default) and right click to sit on it, this will prevent sitting from overtaking more common and important actions such as opening a chest.

- Sitting on objects that are flat on the ground look better and like you are sitting on them instead of floating above them.

- You can no longer sit on someone who is sitting on you, or sit on someone who is sitting on someone who is sitting on you, and so on. This will fix a bug where players could "ride" eachother infinitely into the sky.


--[Technical Changes]--
- Objects can now be given a "sitoffsetoverride" value which will override where the player appears when sitting on it (Not used outside of external mods)

- In cases where the player would sit below y = 0 after offset calculations, are now snapped up to y = 0, it didn't work right anyway. This also has fixed a bug with melted mini glaciers where the player would end up so low that the game has major issues and crashes.

- The SITON action now has a higher priority, this allows it to still be done while other actions exist such as PICKUP.