RimWorld

RimWorld

ModularWeapons - Expanded
Showing 1-10 of 20 entries
< 1  2 >
Update: 19 Nov, 2024 @ 7:46pm

[Auto-generated text]: Update on 11/19/2024 7:46:52 PM.

- Added 1.5 tag for mod.

Update: 9 Oct, 2023 @ 11:09am

[Auto-generated text]: Update on 10/9/2023 11:09:07 AM.
- Added Modular Compound Bow, Modular Recurve Bow (takedown bow), and Modular Compound Crossbow.
- Added new research: Advanced Archery, Compound Archery, Flintlocks, and Energy Weaponry.
- Energy Weapon now requires Energy Weaponry research to build.
- Flintlock now requires Flintlocks research to build.
- Removed Composite/Compound parts from Modular Crossbow in favor of new Compound Crossbow weapon.
- Added recurve limbs and advanced wooden stock to Modular Crossbow.
- Standardized many parts such as barrels, stocks, and sights to be consistent between different weapons. On average, stocks are more impactful to accuracy, barrels are less impactful for damage but still affect accuracy, and sight costs are slightly different.
- Tweaked various parts to also affect warmup (aiming time) instead of just cooldown time. Weapons with certain parts will have the same overall firing time, but the cooldown/warmup rates can be different
- Tweaked accuracy, warmup, and cooldown values for Lever Action, Energy Weapon, and Flintlock
- Tweaked values for Modular Crossbow to be more in line with the new archery additions
- Tweaked other values

Update: 26 Sep, 2023 @ 8:24pm

[Auto-generated text]: Update on 9/26/2023 8:24:29 PM.
- Replaced placeholder textures for the Advanced Smithy.
- Increased steel cost of the Advanced Smithy from 100 to 135.

Update: 26 Sep, 2023 @ 5:00pm

[Auto-generated text]: Update on 9/26/2023 5:00:33 PM.
-Rebalanced the Modular Crossbow. On average is weaker than previous version, but damage is more in line with a revolver or bolt action depending on limb and ammo choice. Should still be a potentially powerful option, but its damage now does not outclass rifles.
- Replaced Standard bolts with new ammo types for the Modular Crossbow. Bodkin bolts (piercing), and broadhead bolts (high damage, low pierce).
- Added Blunt bolts to the Modular Crossbow.
- Added custom art for all crossbow bolts
- Heavily nerfed armor piercing of armor piercing rounds for the Modular Coilgun. Armor piercing value now caps out around 90% with legendary quality and max damage attachments, as opposed to almost 160% with the previous version.

Update: 24 Sep, 2023 @ 11:09pm

[Auto-generated text]: Update on 9/24/2023 11:09:50 PM.
-added research requirement to explosive bolts

Update: 24 Sep, 2023 @ 10:42pm

[Auto-generated text]: Update on 9/24/2023 10:42:30 PM.
- Replaced the Tinker Table with the Advanced Smithy, a fueled version of the Gunsmithing workbench.
- Renamed Modular Haft to Modular Rod
- Redid some art and made new art for the Modular Blade and Modular Rod
- Added EMP head and stun tip to Modular Rod
- Tweaked damage and speed values for Modular Rod
- Added heated blade, gunblade, and one and a half handed grip to the Modular Blade
- Tweaked damage, speed, and weight values for Modular Blade
- Added flame and explosive bolts to Modular Crossbow
- Added additional research requirements to Modular Rod and Modular Blade Parts

Update: 8 Jul, 2023 @ 1:41pm

[Auto-generated text]: Update on 7/8/2023 1:41:26 PM.
- Reworked tranquilizer darts into pain darts. Incapacitates a target with pain instead. At extreme levels (80%) a pawn will will fall unconscious even if they can't feel pain
- Reworked the nausea shot from the energy gun to inflict pain, more vomiting, and reduce vision. Will no longer affect consciousness directly

Update: 8 Jul, 2023 @ 11:02am

[Auto-generated text]: Update on 7/8/2023 11:02:38 AM.
- "Rebranded" the lasergun as a more generic energy gun to match the projectile types shot
- Changed some colors of the energy gun's shots to be a bit more fitting
- Added new shot types to the energy gun
- tweaked damage values on parts of the energy gun

Update: 24 Jun, 2023 @ 12:50pm

[Auto-generated text]: Update on 6/24/2023 12:50:38 PM.
- Added Modular Minigun

Update: 24 Jun, 2023 @ 9:06am

[Auto-generated text]: Update on 6/24/2023 9:06:36 AM.
- Fixed an oversight with the Modular Laser's very short barrel that reduced medium range accuracy way more than intended.