Garry's Mod

Garry's Mod

[DrGBase] The Deadnaut
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Update: 16 Mar @ 9:46pm

- Removed the 1000 damage cap as the configurations already have a damage resistance feature

Update: 14 Mar @ 6:25pm

- Fixed an issue where ground effects would happen while the Deadnaut was airborne
- Updated the music code to (hopefully) work in multiplayer
- Fixed an issue where music detection/cancelation did not work
- Fixed an issue where despawning the Deadnaut while possessing it caused music to play
- Fixed a clipping issue with the Deadnaut's shoulder bolts
- Repaired the spawn and idle animations to not sink into the ground
- Increased the rocket box firing rate and velocity
- Increased the flamethrower's firing rate and velocity
- The grenade box now shoots a burst of three grenades
- Enhanced the boss A.I. to be merciless

Update: 24 Dec, 2023 @ 1:15pm

- Optimized the music code and possibly fixed the multiplayer music issue

Update: 14 Nov, 2023 @ 8:12am

- Fixed an issue where nextbots do not move when reeled
- Fixed an issue where players get reeled in with too much force
- Fixed an issue where the flamethrower would not shoot fire
- Fixed an issue where the Destructive Tendency bar was leaked
- Fixed an issue where getting stuck on enemies while airborne caused lag
- Fixed a client side issue regarding fire projectiles
- Adjusted first person possession to be at proper eye-level
- Slowed down the idle animation to look more natural
- Added sounds for the idle animation
- Reworked the shoot and cloaking animations
- Added a new placeholder for the taunt animation

Update: 19 Jun, 2023 @ 12:27am

- Rebuilt the Electro-Ball code to avoid ghost-coding of the original impact sound

Update: 18 Jun, 2023 @ 11:29pm

- Fixed an issue where possession jumping would lag out the game
- Fixed an issue where the deadnaut taunting would break the nextbot

Update: 17 Jun, 2023 @ 10:35am

- Optimized the code to save resources
- Optimized the configurations to be cleaner and more compact
- Added the ability to jump backwards
- Sped up the attack animation for the Grenade Box
- Decreased the damage of the flamethrower
- Fixed an issue where landing on props/small npcs would cause the deadnaut to edge-bug
- Replaced the electric sound for the electro-field to be less annoying
- Added the foundation of the Destructive Tendency mechanic

Update: 9 Jun, 2023 @ 2:13pm

- Added a configuration to turn off the possession HUD
- Added first person for possessions

Update: 9 Jun, 2023 @ 12:14am

- Added "The Hot Wind Blowing" and its instrumental as new soundtracks

Update: 7 Jun, 2023 @ 4:31pm

- Added a configuration for damage resistance
- Removed enemy damage multiplier options that are below the value of one
- Removed damage multiplier options that are below the value of one to avoid Source Spaghetti