Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic World
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Update: 10 Jun, 2024 @ 11:40pm

Update: 10 Jun, 2024 @ 10:36pm

Update v7.0 is Here!
Thank you all for your valuable feedback. After careful consideration, I've reintroduced the grass feature in my own unique style! ***("See New Screenshots")***

This update brings a subtle but impactful change to the campaign map, enhancing the visual variety for each race with their distinct tones of grass. Enjoy!!!

Update: 7 May, 2024 @ 4:58am

Update: The pine trees for Kislev have new variance

*I am working on some additional changes, since the mod is running well I don't want to overload it I think I have reached the game limits on the factions, any time I try to introduce additional factions (Chaos Dwarfs, Norsca or Beastmen) very weird things start happening around the map.*

Update: 30 Apr, 2024 @ 6:07pm

Update: 23 Feb, 2024 @ 4:42am

Update: 23 Feb, 2024 @ 3:44am

v6.2 Update

- Khorne and Tzeentch: New Fortress structure added.
- Nurgle: Added a new small structure
- Asset Resizing for all 4 of the Fortress.
- Tomb Kings: Small changes to the assets placements to the desert regions.

Update: 3 Feb, 2024 @ 4:34pm

Tzeentch: added a new structure and a crystal surrounded by trees

Update: 3 Feb, 2024 @ 12:15pm

- Small update to the Badlands assets placements

Update: 2 Feb, 2024 @ 10:34am

v6 Update

Compatibility:
The mod is now compatible with both The Old World Campaign and Immortal Empires Expanded. noted that not all assets have been included in the Old World Campaign at this time.

Snow Textures and Assets:
Snow textures and assets have been added for every race in the snow regions. This is more
immersive and visually appealing when exploring snowy landscapes.

Asset Resizing:
A huge effort has been made to resize every asset for each race. By resizing, they now better align with the campaign map size. This adjustment contributes to a more proportional and realistic of in-game campaign elements.

Asset Placement:
The placement of assets for all races has been reorganized to enhance the environmental aesthetic of the campaign world.

Marsh and Swamp:
In marsh and swamp regions, new shrubs and grass assets have been added.

These updates collectively aim to refine the visual aspects of the mod, providing a more polished and engaging experience across different terrains and races.

Update: 3 Dec, 2023 @ 5:04pm

Updated for 4.1.2