Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Grudgebringers
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Update: 6 Jul, 2023 @ 2:59am

Update - Unlimted Armies Submod
- As a new submod you can recruit as many armies as your gold can allow, the Empire General will have different red/blue like skills than the vanilla Empire lord - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2999913106
- Swapped bernhardts blue line skill of Wary (ambush chance/agent action) to leader of renown (recruitment reduction)
- The unique heroes no longer have immortality as standard but can be unlocked at level 20, this is to reduce hero spam and emulate the old games
- The following heroes who didn't cost gold or were not likely to in the old games will no longer cost upkeep Ceridan, Engrol Goldtongue & Stormbringer (Matthias already had 0 upkeep)
- The Grudgebringer sword now has flaming attack damage effect
- Galed Elf Archers now use the Elven unit upgrade rather than armour unit upgrade
- Unit upgrade "Artisan Weapon" swaps +6 ap damage for +20% wep str, so it's more useful for larger units like Ogres
- The Grudgebringer Camp "Cooking" chains final building is brought down from T4 to T3
- The Grudgebringer Camp unit upkeep has been buffed to -40/-60/-80% from -25/-50/-75%
- The Grudgebringer Camp "Replenishment" chain is buffed to 4/8/12% from 3/6/9%
- A bunch of Grudgebringer Camp buildings cost less population surplus
- The Horde "Replenishment" chain is nerfed to 3/5% from 3/6%
- Slightly reduced the avaialble RoR units in any given campaign to make horde recruitment/return settlement units more useful
- Emperors Helblaster Volley Gun crew get a new uniform colours to match their banner
- Local Contracts are now harder apart from the Slayer mission which remains around the same difficulty
- Removed a Vampire RoR from local contract armies
- Buffed Baggage Train technology to +4 horde growth from +2

Update: 27 Jun, 2023 @ 7:17am

Grudgebringer Hotfix 6
- Fixed bug that affected Arkhan's vampire building

Update: 22 Jun, 2023 @ 11:53am

Small Update
- Fixed agents not being able to heal
- Fixed book issue with UI scaling

Update: 21 Jun, 2023 @ 11:31am

Update - Upgrade the Upgrades?!
- Added 13 new unit upgrades for a total of 17 with plenty of flavor ones for RoR
- Added new porthole for battles and the Grudgebringer Troop Roster for Emperor's Helblaster Volley gun so it shows their commander and not the artillery piece
- Fixed bug with Flamestrike's campaign actions
- Added missing scaling effect for the Dwarf Envoy unit
- Changed Ludwig's Grudge Raker to Skaven Engineer's Extra Powder skill
- Emperor's Helblaster and Vladimir are affected by any character's skills that buff Kislev units
- Bloodfist, Firebeard, and Goldtongue's Bodyguard are affected by any character's skills that buff Dwarf units
- Added missing unit sets to Black Avengers
- Steam Tank Commander Ludwig character portrait will show instead of a steam tank for skills and techs
- Added all units you gain from returning settlements to receive buffs from some skills

Update: 20 Jun, 2023 @ 7:15am

Hotfix
- Shadow of the Horned Rat victory condition is now classified as a short victory as to not trigger the end game crisis too early
- Shadow of the Horned Rat victory condition leadership buff is nerfed to +4 from +5
- Added some missing unit bullet points for RoR
- Fixed bug preventing some RoR from unlocking
- Nerfed Altar of Sigmar leadership buff to +4 from +6
- Buffed autoresolve values for Cavalry and Monster RoR's while nerfed every other RoR

Update: 19 Jun, 2023 @ 8:02am

Update - Call That A Camp
- Removed several redundant Camp buildings and replaced them with new expanded buildings that massively reduce unit upkeep for units in the camp plus buffs replenishment, leadership and postbattle loot for armies within the camps circle of influence
- Doubled hordes growth effects for settlement and growth building chains
- Increased horde and camp buildings construction costs
- Removed redundant trade value effect from Income building chain
- Rebalanced unit costs, generally increasing them
- Starting gold amount is reduced from 5000 to 2500
- Nerfed faction effect of post battle loot from +40% to +25%
- Tweaked a few unit stats
- Made some back-end script changes
- Fixed bug preventing the OvN custom victory objective from unlocking
- Starting enemy faction names are localised to make it easier for translation submods
- Polished and added some missing text

Update: 17 Jun, 2023 @ 7:59am

OvN Grudgebringers hotfix 4:
- When AI Grudgebringers transfers a settlement to the player, the player will now recieve a notification event about it
- Removed a bunch of PLACEHOLDER text strings

Update: 16 Jun, 2023 @ 6:36am

Grudgebringer Balance Pass
- Nerfed characters skills and traits that buffed your forces stats

Update: 16 Jun, 2023 @ 5:20am

Update: 16 Jun, 2023 @ 5:18am