Rivals of Aether

Rivals of Aether

Jetie
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Update: 20 Sep, 2023 @ 10:33pm

v1.8

Meimay + Hunny Plush:
Hit detection code changed to template code by supersonic.

Ftilt:
Aerial Opponent KBS 0.5 -> 0.7

Nair:
First hit angle flipper 0 -> 10
* So it is more consistent with the 2nd hit

Fair:
Start up 13 -> 11
Endlag 14 -> 15

Uspecial:
Fixed animation error

Meimay Plush:
Lifetime 9 -> 10

Update: 10 Aug, 2023 @ 5:12pm

v1.7

=General=

Gave 304 effects to some of the stronger moves
Removed 304 effect on Nair


=Stance=

Gimmick:
Removed being able to throw away the plushies
Stance timer 20 seconds -> 12 seconds
Stance Cooldown 4 seconds -> 2 seconds
Fixed bug where the last frame of the stance could end it making the move different
Removed 30% damage taken at the end of a stance (felt necessarily punishing)

Tulutle Gen:
Dash speed 7.2 -> 7.65
KBA 1.1 -> 1.15

Tulutle Dspecial:
Damage 2 -> 1 (per hit)

Tulutle Ftilt:
Start up 8 -> 6

Dice Gen:
Damage taken 100% -> 125%
Dattack is now modified (higher kb but slower)

Dice Bair:
Start up 12 -> 10
Endlag 17 -> 15
KBS 0.45 -> 0.5

Dice Uair:
Start up 12 -> 11
Kbs 0.45,0.4,0.25 -> 0.7,0.65

Dice Ftilt:
Start up 14 -> 12
KBS 0.65 -> 0.8
Angle 45 -> 361
Extra hitpause 8 -> 2
Higher hitpause scaling

Meimay Gen:
Damage taken 100% -> 80%

Meimay Uair:
Start up 12 -> 11
Damage 9,7 -> 10,8
2nd hitbox has same kb as 1st one

Meimay Nair:
Start up 10 -> 8
BKB Final 7 -> 8

Meimay fair:
Start up 15 -> 14
Kbs 0.8,0.85 -> 0.75,0.7
Less hitpause scaling

Meimay Dspecial:
Endlag 22 -> 20
KBS 0.4 -> 0.5

Hunny Fspecial:
Different Sfx
Cooldown 35 -> 25

Dev note:
For stance mode I removed being able to throw away the plushie, but the made the stances much better

Update: 10 Aug, 2023 @ 1:30am

v1.6

General:
Fixed Clock alt not having any eyes

Dice Plush:
Angle 60 -> 90
KBS 0.5 -> 0.6
BKB 6.5 -> 7
Damage 8 -> 7
Air Friction 0 -> 0.04
Vsp -8 -> -10
Hsp 3 -> 1.5
Lifetime 180 -> 120
Reduced hitpause

Tulutle Plush:
Angle 90 -> 50
BKB 7 -> 6
Reduced hitpause scaling
Extra hitpause 5 -> 6

Update: 25 Jul, 2023 @ 7:20pm

v1.5 (Note rivals broke articles spawning projectiles, so wait until there is a hotfix.)

Dattack:
Animation Edited (Smear + Endlag)
Lifetime 4 -> 7 (due to animation edit)
Start up 10 -> 11 (due to the move being better at poking)
KBS Early 0.5 -> 0.55

!- Stance -!

Hunny Fspecial:
Removed whifflag (It's a projectile)

Update: 19 Jul, 2023 @ 11:33am

v1.4

Bair:
Fixed stats being hidden in woodcock

Nair:
Slight Range extension (animation edit)

Hittable Plushies (Hunny + Meimay):
Fixed an error where vsp was multipled with spr_dir on Ustrong for some reason

Update: 5 Jul, 2023 @ 1:28pm

v1.3

General:
~ Dstrong and Fstrong Should not go off ledges anymore
~ Added Prowler Parry Compatibility

Dattack:
- Extra hitpause 6 -> 0
~ Angle 60 -> 50
+ KBS 0.3 -> 0.5

Utilt:
- BKB 8 -> 7
+ Hitstun 0.9 -> 1
~ Redid the hitboxes

Dtilt:
+ Slightly extended hitbox to cover the smear more

Meimay plush:
+ KBS 1.05 -> 1.1

-Stance Mode-

Dspecial Ground:
+ Start up 13 -> 10

~Dice~
Uair:
~ Fixed sfx frame

~Meimay~
Fstrong:
+ Start up 20 -> 18

Uair:
+ Is now a diamond sword (It kills harder)

~Tulutle~
~ Fixed an issue where Dspecial could make you go to space.

Update: 25 Jun, 2023 @ 1:35am

v1.2

General:
Added more runes

Final smash:
can no longer turbo cancel during the cutscene
Edited the wording to sound more like something one of my patch would look like
Added changing pratfall, Whifflag and Angle of a move

Meimay + Hunny Plush:
Removed the extra hsp when hitting it with UStrong

Tulutle Plush:
Higher hitbox priority

Dice Plush:
Higher hitbox priority

Ustrong:
KBS 1.1 -> 1.15

Update: 24 Jun, 2023 @ 5:50pm

v1.1

Added final smash & ROF compatibility

Update: 23 Jun, 2023 @ 10:00pm

v1.0
Init: (Projectile | Stance)
Pratfall accel 0.85 -> 0.95
Max Air Speed 4 | 4.25 -> 4.5
Dash speed 6 | 6.45 -> 6.65 | 6.45

Fair:
Sourspot KBS 0.65,0.55 -> 0.7,0.6

Uspecial:
Slightly improved the horizontal drift on the last window
Proj Jet vsp -13 -> -15 (His recovery is really bad)

Dspecial
Proj Jet vsp -6 -> -7.5
You can cancel this move slightly earlier (by 2 Frames)

Nspecial:
Chuck start up 16 -> 12
Place Down Start up 13 -> 10
Place Down Endlag 12 -> 10

Hunny Plush:
Increase projectile lifetime from 3 loops to 5 loops
Hitting the projectile after the opponent hitting it will make it so that it won't hurt the player. (Applies to Meimay plush too)

Meimay Plush:
Damage 11 -> 13
Start up 17 -> 14
There is an highlight around Meimay when she is about to do her grab
Fixed Lifetime error

-STANCE MODE-
Gimmick:
You no longer lose speed during debuff just the 30% damage taken now

Meimay Stance:
base speed and air speed increased
* I think Meimay stance worst weakness is recovery anyways and having the big speed debuff felt horrible

Update: 23 Jun, 2023 @ 12:35pm

v1.0
Just finished the minor stuff from beta, hope I didn't forget anything