Library Of Ruina

Library Of Ruina

Cya's Toolbox
Showing 21-30 of 41 entries
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Update: 29 Jun, 2024 @ 12:30am

Removed the plugin distribution of SufficientAmmoFix for compatibility concerns (a replacement will become available later). AssortedFixes: added fixes for Eileen effect and actionscript range.

Update: 12 Jun, 2024 @ 1:44am

AssortedFixes: Moved the partial fix for custom localizations from AssortedFixes to AssortedFixes.Integrated (for CoreLocalizer).
CoreLocalizer: added font adjustments for White Night and Apocalypse Bird cutscenes; included the compatibility patches from AssortedFixes.
TimelineUtil: fixed chapter titles on custom timelines rendering in the incorect type of font if the game's language was set to anything but Korean or English on startup.

Update: 9 Jun, 2024 @ 9:19pm

TimelineUtil: now supports "locking in" fixed recipe invitations, removing the limitation of all fixed invites needing to be unique.

Update: 9 Jun, 2024 @ 7:31am

Fixed the README file for TimelineUtil being blank.

Update: 9 Jun, 2024 @ 7:19am

Added some erroneously omitted dependency assemblies for TimelineUtil and SpecialRangeUX.
Added NoInstanceDeselect.

Update: 9 Jun, 2024 @ 3:47am

AssortedFixes: added the fix for SetBlocked.

General Toolbox changes:
Added 1FrameworkLoader and 1FrameworkPriorityLoader/Injector.
Added 00HarmonyPreloader to the 0Harmony dependencies folder (strictly speaking, not a dependency, but can help diagnose certain Harmony issues quicker).
Added TimelineUtil.
Added SpecialRangeUX (and deprecated RangePriorityFix).

Update: 19 May, 2024 @ 6:16pm

KeywordUtil: added TryGetAssociatedBufType and CreateBufInstance.
AssortedFixes: improved the Battle Symbol loading fix, added DeselectAll fix, added floor EGO recharge between acts fix, added floor-associated Battle Symbol ordering fix, added stance damage bonuses fix, added Information Assessment fix, added Der Freischutz bullet effect direction fix, added general safeguards for some mod localization and credenza code, added Nostalgic Sound fix, added appearance-projection related fixes (mostly reused from Extended Loader).

Update: 17 Feb, 2024 @ 9:25pm

RespectfulTargeting: Fixed some inconsistent behaviour regarding targeting specific units and specific slots (this may let enemies target supposedly untargetable entities, but only when they specifically choose to and not at random).

Update: 4 Jan, 2024 @ 3:26pm

AssortedFixes: POTENTIALLY BREAKING CHANGE: Disabled the "card script persistence" enhancement out of concerns for compatibility going forward (.card/.owner fixes are still active - anything that needs persistent card data can access the "core" script as .card.card._script).

Update: 13 Dec, 2023 @ 11:29am

AssortedFixes: Added fixes for Abnormality page ChangeDamage and loading Battle Symbols.