Rivals of Aether

Rivals of Aether

Yuuko Aioi
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Update: 21 Apr, 2024 @ 7:23pm

v1.49

Nspecial:
~ Fixed a bug where weenie would sometimes get stuck in the ground when spiked.

Dspecial:
~ Fixed a bug in which Dspecial's projectiles would sometimes get destroyed by Nspecial weenie without interacting with it.
~ Fixed an oversight in which salmon was still able to destroy projectiles on contact while lying on the ground as an item.
~ Fixed sprite offset of shrine bell.

General:
~ Changed wavedash sound.
~ Added a champion alt under the tag "NUZLF". To access, press DOWN + TAUNT during the countdown of a match on any alt (with the exception of Manga or Pajamas).

Update: 29 Mar, 2024 @ 10:44am

v1.48
- Removed Donyoku Alt

-reiga

Update: 27 Mar, 2024 @ 8:08pm

v1.47

- reverted Fast Fall Speed changes (14 -> 15)
- added Donyoku alt for the weekend

-reiga

Update: 1 Mar, 2024 @ 9:34am

v1.46

animation hotfix oops

Update: 1 Mar, 2024 @ 2:24am

v1.45

Utilt:
- Fixed a bug in which the move's IASA window did not work as intended, making the move's endlag longer than necessary on whiff. Pretty much a buff yippee

Fspecial:
- (Lucky) Moved code for back hit detection to animation.gml in an attempt to (hopefully) make it more accurate.

General:
- Added frame data woodcock support; some attacks now include extra notes containing more comprehensive information.

Update: 24 Feb, 2024 @ 12:05am

v1.44

Uspecial:
- Fixed a visual error in which activating birdsplosion could cause the screen to galaxy if Yuuko was close enough to a blastzone.
- Birdsplosion activation hit now has the same amount of hitpause regardless of Yuuko's percentage.

General:
- Ground friction .5 -> .4
- Fastfall speed 15 -> 14
- Walljump HSP 8 -> 6
- Walljump VSP 11 -> 8
- Added Miiverse compatibility. Thank you Frisk!

The changes in physics (besides the wall jump speeds because those were way above basecast level for some reason lol) are more of an experimental thing. The intent was for her to be slightly floaty and slightly slippery, but I felt that she was a little bit off from that.

Update: 22 Jan, 2024 @ 11:28pm

v1.43

Nspecial:
- Weenie can now bounce off of walls.
- Fixed the weenie's gold outline not flipping with the sprite's direction properly.

Fspecial:
- Hitbox is now destroyed 4 frames after Yuuko bounces off of an opponent or her weenie on hit. While I wanted to keep the "propel weenie into opponent you hit" technique, I also thought that the hitbox still being so active enabled that a little too well.

General:
- Made secret taunt easier to perform, reducing time requirement from 10 seconds to 3 seconds.
- Secret taunt can now also be performed right after you get galaxied, meaning it's now possible to do in training mode.

Update: 20 Jan, 2024 @ 11:56am

v1.42

REMOVED DEBUG TEXT aioY(Y*AOIUYUP;kpd[opaoiud0p

Update: 20 Jan, 2024 @ 11:55am

v1.41

Nspecial:
- Changed diminishing returns system on healing to a simple "charge" system. Weenie doesn't heal when Lucky, and when the status is consumed or otherwise disappears, it incurs a 7.5-second/450-frame timer that gradually brings eating it back up to its initial healing value.

Fspecial:
- When hitting a wall during the active frames of this move, Yuuko will now bounce off of it and enter endlag.

Update: 19 Jan, 2024 @ 11:54am

v1.40

Ustrong:
- BKB 8 -> 7.

Fspecial:
- Early hits of both normal and Lucky versions no longer break projectiles.