Don't Starve Together

Don't Starve Together

Remilia
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Update: 23 Jul, 2023 @ 12:22am

Modified some values

Update: 20 Jul, 2023 @ 11:01pm

Update: 20 Jul, 2023 @ 5:14am

The last recent balance update (personally I think it basically fits the strength of the original characters)
Weaken the part
Currently, the character is very weak during the day (vampires are afraid of the sun), and the strength of Dusk is only Wendy's attack, which has an attack multiplier of 1.5 at night
Of course, this corresponds to a high movement speed during the day, a slight increase in movement speed at dusk, and a medium movement speed at night (night movement speed = own cane, but 5% more)
At the same time, night vision is greatly reduced (about the amount of vision of a torch, which can be shared by a team), compared to the earliest versions are slashes
Pseudo-Gunganil is greatly weakened, and when attacking, it will suck 1 but deduct the same amount of satiety, while the durability becomes 50 (after all, the equipment is cheap), but the attack power is partially reduced

Enhanced section
Full level Gungnir has a 3 attack range bonus and a 68 Shadow Blade attack panel, and a Vampire Effectiveness 3 Satiety Recovery 1 Brain Power Restore 1
The opening game has the Crown of Enlightenment, the walking cane, and the Shadow Heart (the heart that summons the Ancient Weaver for quick run)
Increased robot ability to eat spoiled food (vampires are not picky eaters)
Since the character starts with a crown of inspiration, no matter how weak the equipment is during the day, it can still be compensated, and the armor problem can be replaced by the clothing position

Follow-up to be added
More character setting capabilities
More character models and equipment (plan to make a collection available for use)

Update: 19 Jul, 2023 @ 8:28am

Update: 19 Jul, 2023 @ 8:21am

Update: 19 Jul, 2023 @ 8:14am

Update: 19 Jul, 2023 @ 8:06am

Update: 19 Jul, 2023 @ 7:56am

Update: 19 Jul, 2023 @ 7:35am

Update: 19 Jul, 2023 @ 6:54am