DayZ
DZM-Pack
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Update: 4 Jul @ 3:03am

Rollback

Update: 4 Jul @ 2:39am

Hotfix

Update: 4 Jul @ 1:47am

- Reduced clothing items on zombies by 50%.
- Rebalanced radiation healing speeds to account for the recently made changes to radiation.
- Disabled acoustic hallucination sounds on low mindstate due to some bugs.
- Increased raincoat inventory space from 4 to 6 slots.
- Reduced the size of the taser from 4x2 to 3x2.
- The can opener and lockpick can now be attached to knife slots.
- Zombies now deal a bit of health damage again when the player is blocking.

Update: 2 Jul @ 7:25am

Hotfix

Update: 2 Jul @ 3:42am

Update: 24 Jun @ 1:24pm

Rollback

Update: 24 Jun @ 9:35am

- Largely reduced the chance to dig shells out of sandy ground.
- Doubled the time needed to craft wooden hooks.
- Fishing with a rod now takes twice as long.
- Waking up from unconsciousness now takes up to 4 times as long compared to vanilla.
- Doubled the time needed until radiation shows negative effects.
- Halved health damage from radiation.
- Added some more radiation zones to the map.
- Replaced vanilla zombie sounds with modded ones.
- Tweaked stun chances from zombie attacks.
- Health damage from zombie attacks can now be fully blocked again.
- Doubled mindstate reduction when killing zombies and players, it's now 4% per zombie and 64% per player.
- Gas mask filters can now be refilled again.

Update: 16 Jun @ 8:33am

- Fixed some wrongly configured masks could give as much radiation protection as gas masks.
- Fixed modded swords and axes inflicted too much damage compared to vanilla weapons.
- Added the ability to place sticks around an outdoor fire to cook with.

Update: 13 Jun @ 4:47am

Update: 13 Jun @ 4:28am