XCOM 2
[WOTC] Supply Extract Map Pack
Showing 1-9 of 9 entries
Update: 3 Jan, 2024 @ 10:51pm

  • Redid most wilderness maps to use the default train/convoy parcels instead of random roads, should avoid issues with crates spawning on top of trucks that can't be climbed.
  • Added variants of maps so the have versions with the train parcel, and versions with the convoy parcel (see the previous bullet point)
  • Completely redid the 'aproach from the side' map with better high ground and a flowing stream/waterfall area so it should play much better
  • One more Abandoned map.

Update: 5 Aug, 2023 @ 11:04pm

Added a mirrored version of the "good" Abandoned City plot for some more variety there. I am looking into possibly fixing the train one as it seems liked beyond the issues with the crate spawning mechanics.

Update: 5 Aug, 2023 @ 12:13am

Updated objective position on the depot parcels - crates should spawn more in the depot areas now.

Update: 2 Aug, 2023 @ 9:37pm

No changes in this version, just adding a proper thumbnail

Update: 31 Jul, 2023 @ 10:25pm

Fixed issue with one of my new plots found right after the previous update.

Update: 31 Jul, 2023 @ 7:55pm

  • Fix config so new plots are enabled.
  • Fix broken plot that thankfully wasn't enabled by said config issue (task failed successfully)
  • Hopefully fix any issues with crates not spawning on the new parcels.

Update: 29 Jul, 2023 @ 4:19pm

Update: 29 Jul, 2023 @ 4:18pm

Update: 29 Jul, 2023 @ 4:16pm