Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
Showing 21-30 of 624 entries
< 1  2  3  4  5 ... 63 >
Update: 16 Jul @ 9:19am

- fixed missing spec ops matv squad in research tree

Update: 15 Jul @ 6:36pm

- adjusted APS shield volumes a bit
- completely reworked 2015 us army soldiers skins
- fixed 2015 us ranger matv mk19 squad
- fixed 2015 us spec ops matv m134 squad

Update: 15 Jul @ 5:00am

- patch

Update: 14 Jul @ 7:21pm

- fixed usa tech tree

Update: 14 Jul @ 7:06pm

- added "trophy APS" to Leopard 2a7 Vet
- added "GL-6 APS" to ZTZ-99A
- added "Arena APS" to T-90M Vet

- changed "thickness" of APS shield to 50 (was 80) so all autocannons can pen threw it
- added 3 more APS rounds for frontal protection

Update: 13 Jul @ 10:05pm

- fixed hatch fire not appearing

Update: 13 Jul @ 8:55pm

Introduced "APS" or "Active Protection System" to Modern Conflict. It is very basic and still a WIP, but is fully functional as of now. Within the next few days, I will be adding a t90m "arena" variant, and adding APS to the current ztz99a model.

Known bugs - when shooting any other projectiles other than HEAT/HE based at these APS "shield" volumes, nothing will seem to happen. But, these rounds do penetrate and cause damage when coming out the other side.

Right now, only the SEP V3 has APS in the mod, and it has 3 rounds of protection for each side. On this model, it only protects your sides, not your front or rear. These are good for slow rpgs, but can stop nasty ATGMs as well.



- added "Trophy APS" to M1A2 SEP V3
- added "Trophy APS" to M1A2 SEP V3 TUSK
- added "Trophy APS" to M1A2 SEP V3 TUSK "vet"

Update: 12 Jul @ 8:20am

- reworked auto cannon sounds (close and distant)

Update: 11 Jul @ 1:07pm

- fixed all of the militia trucks armor values

Update: 11 Jul @ 10:32am

- added m134 humvee
- added m134 matv

- replaced the 2015 t72b2 with a t72b1ms in conquest
- added 2015 m134 matv special forces squad to conquest