Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: 18 May, 2024 @ 10:25am

- updated to current game version

Update: 10 May, 2024 @ 9:47pm

- ignore

Update: 10 May, 2024 @ 9:29pm

- fixed preview image for new SP mission

Update: 9 May, 2024 @ 11:52pm

- added a new SP/COOP mission "Glen Bernie, Maryland 2015"
- optimized graphics a bit more
- lowered reload speed of zu23 pickup truck

Update: 8 May, 2024 @ 10:45pm

- changed distant small arms sound (didnt like the new sound i had)
- rebalanced conquest BOT MP, and made them spawn the same amount on both attacking and defending days
- scaled up graphics x2 (should improve overall quality of graphics)
- scaled up LOD by x1 on trees (still not beautiful, but not as ugly as they were)

Update: 7 May, 2024 @ 6:31pm

- fixed sound bug

Update: 7 May, 2024 @ 4:50pm

- improved distant small arms sounds
- improved distant auto cannon/tow sounds
- improved 120mm mortars sounds

- updated MC to the open beta to get ready for the next update

Update: 6 May, 2024 @ 9:28pm

- fixed m107a1 range

Update: 6 May, 2024 @ 7:49pm

- improved sound for mortars
- improved 20mm, 25mm and 30mm gun sounds
- improved heat/rpg weapon sounds
- gave all t80 models (except for 1st gen) remote .50cal machine guns
- added El Matador's "highway to hell" map to conquest

Update: 5 May, 2024 @ 3:11pm

- added new code to vehicle behavior that should make them prioritize attacking zones a bit more
- decreased attack zone radius for vehicles to 80m (was 250) this should also help make them push into the map and attack more
- added the "m919" apfsds round to the m2a3 bradley
- removed "ap" rounds from the apache helicopter