Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: 10 Apr, 2024 @ 12:29am

- gave zombies a bit more health overall
- made all zombies take damage on body and head (damage system works better this way)
- added all of MC's single player missions to the main menu of GOH, and fixed the localization for it
- made both of the new zombie defense mission coop compatible now (more to come)

Update: 9 Apr, 2024 @ 12:54pm

- added "-undead" folder to maps in editor (all of the undead missions will be here)

Update: 9 Apr, 2024 @ 11:52am

"Undead" Update

- added fully functioning zombies to the editor, with 2 demo missions to try out
- added a full "civilian" breed (this includes peds, militias, cops, and paramedics) *this is not in multiplayer currently
- added hundreds of new modern assets for the editor, this includes a little bit of everything (modern day houses, cars, decorations, ect) *I plan to use these to make the maps more modern looking

- added m2 50cal tripod
- added mg3 lafette
- added dshk tripod/aa stand
- added nsvt tripod
- added mk19 tripod
- added ags30 tripod

- added remington 870 shotgun
- added benelli m4 shotgun
- added m9 pistol
- added remington 700 rifle

- increased the range of grenade launchers to 500m
- improved fps view for the mlrs vehicles

Update: 3 Apr, 2024 @ 10:47pm

- added "self" bomber insurgents
- added "self" detonating cars to insurgents

Update: 2 Apr, 2024 @ 6:08pm

- all infantry now only use 1 CP (conquest and skirmish modes)
- fixed a couple trucks that couldnt tow arty
- reworked a few vehicles "CP" in all factions
- updated mod.info

Update: 30 Mar, 2024 @ 9:28pm

- made early/mid ruf skins emit heat (must've missed this when i did the thermal update, sorry)

Update: 29 Mar, 2024 @ 9:31am

- added the "decend/accend" button back for helis (accidentally got removed)

Update: 28 Mar, 2024 @ 7:51pm

- machine gunners will now hold the gun up to their shoulder when standing
- added the "engine on/off" button back to vehicles
- grouped gunfire sounds together so they are even (i think?)

Update: 28 Mar, 2024 @ 2:47pm

- fixed a lot of localization bugs
- added airborne doctrines to us/ruf/ger that have heli full of soldiers
- added sights to grenade launchers (mk19/ags)
- BOTs can now spawn in doctrine units
- fixed hellfire missile range

Update: 27 Mar, 2024 @ 6:58pm

Had to redo some of my recent changes,

- as of now, only 1985 (tier 1) units will be used for pre-spawned defenses in conquest (this is going to be replaced with militia troops when i get some models)

- every 10 days the flag count will go up