Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: 26 May @ 2:32pm

- added "China (PLA)" mid to skirmish battle zones
- added "China (PLA)" late to skirmish battle zones
- added "China (PLA)" mid to conquest
- added "China (PLA)" late to conquest


Everything should be fully functional in the China faction, only things missing right now are the unit portraits. More vehicles will come (especially older ones from the 90s), its a bit lacking atm. But like all of the other factions, more will come over time.

In conquest, you will see lots a soviet vehicles in the tech tree. In the future, these will be replaced with the chinese version.

Humanskins are from my buddy Dixie
Vehicle models are from Cold War mod
Voice lines are from "Mercenaries - Playground Of Destruction" ps2 game
Radio chatter is from youtube

Enjoy!

Update: 18 May @ 6:51pm

- added "mid" china breed (editor only WIP)
- added "late" china breed (editor only WIP)

- added HJ-12 (top down)
- added HJ-12 (direct fire)
- added PF-89
- added PF-98

- added QBB-95
- added QBB-95 (YMA-95)
- added QJY-88
- added QJY-88 (YMA-95)

- added QBU-10
- added QBU-88

- added QBZ-95
- added QBZ-95 (Holo)
- added QBZ-95 (YMA-95)
- added QBZ-95G

- added QBZ-191
- added QBZ-191 (Acog/Grip)
- added QBZ-191 (Holo/Grip)
- added QBZ-191 (Holo/Grip/Supressed)


Ive officially started working on the China faction. This update is just for testing in the editor to see what infantry has to offer. There will be no "early" era for China.

Update: 17 May @ 7:09pm

- fixed missing vehicle sounds

Update: 16 May @ 5:53pm

- small patch

Update: 14 May @ 7:35pm

- fixed javelin 1st person mode
- fixed m1ip conquest price
- added missing infantry heat signatures for thermal view

Update: 13 May @ 7:15pm

- fixed mg4

Update: 11 May @ 10:30am

- small sound changes
- fixed late vdv rifleman skin
- fixed ak12 ammo amount

Update: 11 May @ 6:31am

- fixed bmd4
- fixed car damage

Update: 4 May @ 9:33am

- fixed bmd4 crew placement

Update: 3 May @ 6:41pm

- fixed m2a3 crew placement