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GrimWorld 40,000 - Hammer of the Imperium
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Update: 22 Jan, 2024 @ 2:10am

Hammer of the Imperium (January 22, 2024)
- Overall changes/bug fixes:
- Improved descriptions of research for each regiment, less of cluster of text more like lore stuff

- Changed values for Research points:
- Points (Regiments of renown 2000 -> 500, Abhuman integration 1000 -> 500)

Update: 17 Jan, 2024 @ 10:48am

Hammer of the Imperium (January 17, 2024)
- Changed values for Range weapons:
- Improved descriptions of all weapons
- Cost (Militarum plasma gun Advance Component 3 -> 0, Ceramite 0 -> 50, Militarum melta gun Advance Component 3 -> 0, Ceramite 0 -> 50)
- Warmup Time (Militarum plasma gun 5 -> 3, Locke Bolter 0.9 -> 3)
- Armor penetration
- Explosion radius (All melta weapons have no explosion radius)
- Beauty (All Artifact lasguns 0 -> 5)
- Accuracy (Militarum plasma gun (Touch 0.65 -> 0.90, Short 0.75 -> 0.85, Medium 0.85 -> 0.75, Long 0.60 -> 0.70)
- Ranged weapon cooldown (Militarum plasma gun 1.2 -> 1.0)
- Movement speed (Militarum plasma gun 0.00 -> -0.20, Militarum melta gun 0.00 -> -0.20, Plasma pistol 0,0 -> 0.10, Bolt pistol 0,0 -> 0.10, Locke Bolter 0,0 -> -0.10, Inferno pistol 0.0 -> 0.10, Kantrael MG Defender 0,0 -> 0,10, Kantrael MG-t Defender 0.0 -> 0.10, Ryza Hellgun 0.0 -> -0.10)
- Mass (Militarum plasma gun 5 -> 5.5, Ryza Hellgun 4.4 -> 7.4)
- Shoot count (Ryza Hellgun 9 -> 12)

- Changed values for Melee weapons:
- Movement speed (Short chainsword 0.0 -> 0.10, Combat knife 0.0 -> 0.20, Catachan fang 0.0 -> 0.20)
Hammer of the Imperium (January 14, 2024)
- Overall changes/bug fixes:
- Fixed issue with trenches (Pawn cannot enter trenches)
- Fixed issue with Astra Militarum faction does not send caravans to players
- Faction description improvements
- Fixed issue with bases of manable turrets clip through stuff
- Fixed issue with each armor look bigger/smaller on shelf/ground
- Transferred Cadian standard armor to Militarum armor research instead in Cadian Shock troops one
- Astra militarum faction will now have more recruits to buy

- Changed values for Armors:
- Names (Desert Gear -> Tallarn desert gear, Omni Mask -> Scion Omni mask)
- Craft materials (Death Korps helmet Devilstrand -> Clothing, Death Korps grenadier helmet Clothing -> Devilstrand, Tempestus Scion armor Steel 70 -> 100)
- Aiming Delay (Deleted from all armors)
- Movement speed (Deleted from most armors, Valhallan flak armor -0.2 -> -0.1, Kasrkin armor -0.3 -> -0.1, Tempestus Carapes 0.0 -> -0.1, Desert gear 0.0 -> -0.1, Catachan bandana 0.0, -> 0.1)
- Medical Tend Speed (Krieg webbing deleted)
- Social Impact (Cadian crusher cap 0.5 -> 0.6, Tempestus Scion beret 0.5 -> 0.7, Valhalla cap 0.0 -> 0.4, Mordian hat 0.0 -> 0.4, Cadian Field Cap 0.0 -> 0.4, Officer gorget 0.5 -> 0.8)
- Heat insulation (Desert Raider goggles 0.2 -> 0.25, Desert fatigues 0.5 -> 1.2)
- Cold insulation (Desert Raider goggles 0.25 -> 0.10, Simple headwrap 0.2 -> 0.1, Desert fatigues 0.6 -> 0.2)
- Toxic Environment Resistance (Kasrkin helmet 0.0 -> 0.9, Tempestus Scion 0.0 -> 0.9)
- Medical tend speed (Deleted from all armors)
- Carrying Capacity (Tallarn desert gear 0.0 -> 30)

Update: 14 Jan, 2024 @ 9:04am

Some minor changes names and descriptions

Update: 14 Jan, 2024 @ 5:06am

Hammer of the Imperium (January 14, 2024)
- Overall changes/bug fixes:
- Astra militarum faction will now have more recruits to buy

Update: 14 Jan, 2024 @ 4:50am

Hammer of the Imperium (January 14, 2024)
- Overall changes/bug fixes:
- Fixed issue with trenches (Pawn cannot enter trenches)
- Fixed issue with Astra Militarum faction does not send caravans to players
- Faction description improvements
- Fixed issue with bases of manable turrets clip through stuff
- Fixed issue with each armor look bigger/smaller on shelf/ground
- Transferred Cadian standard armor to Militarum armor research instead in Cadian Shock troops one

- Changed values for Armors:
- Craft materials (Death Korps helmet Devilstrand -> Clothing, Death Korps grenadier helmet Clothing -> Devilstrand, Tempestus Scion armor Steel 70 -> 100)
- Aiming Delay (Deleted from all armors)
- Movement speed (Deleted from most armors, Valhallan flak armor -0.2 -> -0.1, Kasrkin armor -0.3 -> -0.1, Tempestus Carapes 0.0 -> -0.1, Desert gear 0.0 -> -0.1)
- Medical Tend Speed (Krieg webbing deleted)
- Social Impact (Cadian crusher cap 0.5 -> 0.6, Tempestus Scion beret 0.5 -> 0.7, Valhalla cap 0.0 -> 0.2, Mordian hat 0.0 -> 0.2)
- Heat insulation (Desert Raider goggles 0.2 -> 0.25, Desert fatigues 0.5 -> 1.2)
- Cold insulation (Desert Raider goggles 0.25 -> 0.10, Simple headwrap 0.2 -> 0.1, Desert fatigues 0.6 -> 0.2)
- Toxic Environment Resistance (Kasrkin helmet 0.0 -> 0.9, Tempestus Scion 0.0 -> 0.9)
- Medical tend speed (Deleted from all armors)

Update: 3 Jan, 2024 @ 9:11am

[Auto-generated text]: Update on 1/3/2024 6:11:19 PM.

Update: 30 Dec, 2023 @ 9:24am

[Auto-generated text]: Update on 12/30/2023 6:24:40 PM.

Update: 27 Dec, 2023 @ 9:02am

[Auto-generated text]: Update on 12/27/2023 6:02:24 PM.

Update: 22 Dec, 2023 @ 10:52am

[Auto-generated text]: Update on 12/22/2023 7:51:37 PM.

Update: 13 Aug, 2023 @ 12:48pm

[Auto-generated text]: Update on 8/13/2023 9:48:00 PM.