Garry's Mod

Garry's Mod

rp_training_camp_dragon
Showing 11-20 of 27 entries
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Update: 28 Dec, 2023 @ 3:14pm

v1.0.8.1
  • Bug Fix

Update: 28 Dec, 2023 @ 2:44pm

v1.0.8.0
  • Rework of mini-village
  • HDR/LDR full suport is back (for the 978 time lmao)
  • Fix. Some window props flash constantly (reflection problem)
  • Fix. Entry barrier only works once on a server
  • Fix. Reflections are not enabled correctly for all players

  • Added "Assets for rp_training_camp_dragon" addon dependency

    I have to separate the addon of my map in two for reasons of size of the addon. I'm close to the maximum size limit authorized for a garrysmod addon. From this update, my map only works correctly with its dependency.

Update: 5 Nov, 2023 @ 1:49am

v1.0.7.0
  • Ergonomics update (Road)
  • SFX Reduction (Portal 2)
  • Remove rp_training_camp_dragon_no_sfx

Update: 4 Nov, 2023 @ 1:03pm

v1.0.6.2
  • Bugfix

Update: 23 Oct, 2023 @ 9:30am

v1.0.6.1
  • Remove HDR (Temp)
  • Bugfix

Update: 23 Oct, 2023 @ 8:08am

v1.0.6.0
  • Added new variant of the map without the ambient sounds of portal (Temp)

Update: 2 Oct, 2023 @ 11:03am

v1.0.5.3
  • Remove Unused Assets

Update: 27 Sep, 2023 @ 7:46am

v1.0.5.2
  • Fix. Bumpmap Textures problem
  • Remove map particles manifest

Update: 27 Sep, 2023 @ 7:00am

v1.0.5.1
  • Optimization Update
  • Fix. The exit tunnel disappears once the player is on the map
  • Fix. Func_detail near generator not set correctly

Update: 25 Sep, 2023 @ 12:51pm

v1.0.5.0
  • Rework of Bat 002
  • Rework of the road around the Theater
  • Tunnel rework
  • Materials SFX Modification
  • Fix. Props position
  • Fix. Flying Cable
  • Fix. Func_lod with no colide
  • Fix. Env_soundscape missing at Theater
  • Fix. Env_cubemap no set correctly
  • Increase env_cubemap resolution
  • Brush Optimization
  • Map Logo Update