Arma 3
KJW's Two Secondary Weapons
Showing 11-20 of 40 entries
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Update: 21 Mar, 2024 @ 12:20pm

- Forgot to push some work from my old laptop to remove magazine removal bug

Update: 15 Mar, 2024 @ 5:52am

- fix for weight increasing through respawns

Update: 6 Mar, 2024 @ 12:35pm

- Finally eradicted inconsistent loadout saving stuff (Hopefully)
- Added check for whether or not the arsenal has the second weapon being loaded from loadout
- Added public function for adding a second primary weapon to the unit
- Added check for updating second weapon holder

Update: 20 Feb, 2024 @ 11:50am

- Possible bugfix for loadouts being broken with 3den use

Update: 8 Feb, 2024 @ 11:43am

- Added weight of second weapon if ACE loaded

Update: 31 Dec, 2023 @ 9:31am

- Changed ammo handling, mags should always get loaded now

Update: 12 Dec, 2023 @ 3:38pm

- Other half of bugfix
- Changed bikey to be specific for two secondaries

Update: 3 Dec, 2023 @ 1:12pm

- unfucked it

Update: 3 Dec, 2023 @ 12:43pm

Update: 3 Dec, 2023 @ 11:08am

- Potential fix for loadouts losing data