Project Zomboid

Project Zomboid

Grab and Drop
Showing 11-20 of 21 entries
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Update: 5 Sep, 2023 @ 10:59am

- New option: "Show Icons" to toggle icons on/off. Requested by luca.
- New option: "Allow dropping weapons" to drop weapons without using the "Weapon" key.
- Keys pressed with modifiers such as Shift, Ctrl, Alt, when isn't used by this mod, will be filtered to allow other mods to use it.
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- Corrected icon.

Update: 5 Sep, 2023 @ 9:24am

Update: 4 Sep, 2023 @ 2:43pm

- Weapons can now only be dropped using the new "Weapon" hotkey. Depending on the assigned key, it functions on its own or as a modifier to the Drop key.
- New option: "Long press to drop"
- New option: "Drop attached weapons"
- Options are now located in the drop-down panel below the buttons
- Added icon that highlights items on the ground
- Fixed items not dropping while the player is moving

Update: 28 Aug, 2023 @ 4:44pm

- Simplified key tooltips for better clarity (I hope so)
- A couple of small fixes

Update: 27 Aug, 2023 @ 12:32pm

- Added compatibility for Eggon's Hotkeys. Corpse grabbing will be disabled if you use Eggon's Hotkeys and have assigned any of this keys: "Pick up a corpse", "Corpse Disposal" or "FlexKey".
- Auto Drop feature is now compatible with both Swap It and FancyHandwork.
- Fixed generators and corpses not dropping with the Drop key when there is no visual model for them. Thanks Danzo for reporting this.
- in addition, fixed the speed of dropping generators/corpses when using the Drop key.

Update: 27 Aug, 2023 @ 12:18pm

Update: 26 Aug, 2023 @ 6:17pm

A few fixes:
- Now you can only drop weapon by holding down the Drop key (function removed from the Grab/Grab and Drop key).
- Weapon in the hotbar will not dropped in any case (same as favorite)
- Auto Drop feature is now works correctly with FancyHandwork

Update: 25 Aug, 2023 @ 6:49pm

- This is a major update. Please, revisit Key Bindings section. All mod settings are now located there. Redundant options was removed. Mod Options isn't required anymore.

- Since the mod now supports more than just bags, it made sense to rename it. However, the mod ID has remained the same (BION_DropBags) to avoid issues for current users.

- It is now possible to use single key for grabbing and dropping. Just keep "Drop" action unassigned.
- Added dedicated key binding for the backpack (not necessary to use). When the key is assigned, you can put on / drop the backpack exclusively with this button.
- Added gamepad support along with on-screen prompts.
- Added support for a large number of carryable items from mods. The item must have a replacement model for hands (i.e. be visible in hands).
- Improved detection of context action when the same key is assigned to Grab and Interact actions (as default "E" key).
- Proper handling of a two-handed weapon: hold with one / both hands when necessary.
- Weapons can now only be dropped by holding down the key. This will protect against accidental pressing and separate it from other items.
- Player will no longer grab broken weapons.
- Player will no longer drop favorite items.
- Fixed rare duplication bug.

Update: 14 Aug, 2023 @ 3:39am

- Removed unnecessary unequip action in some situations.
- The player will now grab weapons from the ground with their primary hand first. Also properly equip two-handed weapons.
- Added option to drop the weapon (requested by Omega_Wolf). Only that the player is holding in hands, for now. Disabled by default.

Update: 12 Aug, 2023 @ 9:28am

Added Russian translation