Crusader Kings III

Crusader Kings III

Architect of Wonders
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Update: 24 May, 2024 @ 5:02am

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Update: 18 May, 2024 @ 7:20pm

The Updates before 2.0

  • v1.0 23/08/13
  • v1.02 23/08/15 Updated: Many fixed, English translation
  • v1.03 23/08/23 Updated: Added some game rule options and readjusted the Mystery Mine.
  • v1.1 23/08/31 Updated:
    1. Added new wonder: Parliament.
    2. Modified Cathedral and Garden to become unique special buildings which has 3 levels.
    3. Now each unique special building will unlock a corresponding common building.
  • v1.11 23/09/01 Updated:
    1. Added a new wonder: Holy Land.
    2. The HolyLand will unlock a common building: Pilgrims' Bazaar.
    3. Added a starting game rule setting for players who do not wish to have the new common building.
  • v1.2 23/12/02 Updated:
    1. Added new wonders: Military Academy, Governor's Palace, Plaza, Workshop;
    2. Military Academy will unlock the universal building: Knight Training Ground;
    3. The Colosseum has been modified to a three-tier unique building;
    4. The Colosseum will unlock the universal building: Aqueduct;
    5. Created brand new icons for several buildings.
  • v1.2.1 23/12/02 Updated: Adapted to game v1.12
  • v1.2.2 24/03/22 Updated:
    1. Added plague protection effects to several buildings;
    2. The "Construct Wonder" decision will no longer be available on tiles with existing special buildings;
    3. Added the "Clearing Ground" decision, which can be used to remove special buildings from any tile (only effective for special buildings that exist in the base game).
  • v2.0 24/05/19 Updated:
    1. Special buildings now have five upgrade levels;
    2. Added more special buildings and general buildings;
    3. Added a special principality building;
    4. Modified the Building Wonders decision so that it now becomes a set of decisions;
    5. Added 2 decisions to switch the set of decisions added by the MOD.

Update: 21 Mar, 2024 @ 11:56pm

Update: 6 Mar, 2024 @ 2:18am

Update: 2 Dec, 2023 @ 1:45am