Total War: WARHAMMER III

Total War: WARHAMMER III

6 New Landmarks for The Empire (for Immortal Empire Expanded)
Showing 1-10 of 22 entries
< 1  2  3 >
Update: 14 Dec, 2024 @ 10:58am

Update: 4 Nov, 2023 @ 7:52am

Update: 2 Nov, 2023 @ 7:45am

Update: 12 Oct, 2023 @ 9:28am

Update: 17 Sep, 2023 @ 12:30pm

Little fix: changed province_to_region_own to faction_to_faction_own_unseen for income from trade tarrifs in Central Ind Company building effects.

Update: 17 Sep, 2023 @ 12:26pm

- Modified Central Ind Company & CIC Governor's Palace effects.

- I noticed as playing with Reikland that my custom units weren't visible in landmark info. Adding those units to wh_main_group_empire_reikland & wh_main_group_teb in units_to_groupings_military_permissions_tables solved it.
(Before they were only linked to wh_main_group_empire)

Update: 4 Sep, 2023 @ 2:59pm

Fixed trading script thanks to Trading Colonies mod by IfThenOrElse

Update: 4 Sep, 2023 @ 1:03pm

Somehow I changed the script location in the mod during previous update, as a consequence no trade agreement existed with Marienburg.. (This has been corrected.=> Still not working :s) I also removed armour-piercing missile damage bonus effect from Dawi District.

Update: 25 Aug, 2023 @ 11:36am

Corrected Dawi District short description text:
'..., THE REASON surely wasn't for their STUBBORNESS.' has been changed into '..., IT surely wasn't for their STUBBORNNESS.'

Corrected CIC Governor's Palace short description text:
'When plans were proposed OF a governor's palace...' has been changed into 'When plans were proposed FOR a governor's palace...'
'...for IT'S future location...' has been changed into '...for ITS future location...'
'..., NOONE was surprised WITH the final decision.' has been changed into '..., NO ONE was surprised BY the final decision.'

Update: 24 Aug, 2023 @ 2:37pm

Corrected mistake made in text for dawi district landmark (mistake in text still visible in screenshot though)