Natural Selection 2

Natural Selection 2

Bot_Maintenance
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Update: 25 dec 2023 om 3:38

- onos bugfix: fixed an anoying bug where the onos bot frequently cant attack any enemys, cause he get stucked in his stomp animation and thus became completely useless for the alien team. he only served as a defenseless bullet catcher.

Update: 21 dec 2023 om 13:46

- marine bot reload his weapons a bit smarter / they stand still when no enemy is in his "panic distance" (better for long reload weapons like mg or gl)
- some skulk and marine bots camp twice as long (for next drop or surprise for the next hostile)
- some other small fixes

Update: 19 dec 2023 om 12:27

- updated

Update: 18 dec 2023 om 14:14

- put more pressure on the RT and tech points from the bots
- adjusting the aiming accuracy of the bots

Update: 18 dec 2023 om 6:17

- improve marine bot weapon switch in combat
- improve minigunexo cyst cleaning
- reduce bot aim for more evenness (real hard to find the right point in all cases)

Update: 17 dec 2023 om 13:23

- bot accuracy increased
- marine bot bug fixed when changing weapons / like carry an grenadelauncher and dont use pistole in close distance etc... (the bot can now use its pistol better)
- the bot marine commander can now create his blueprints across the entire map (an approach to getting marine bots to be able to capture techpoints and rts better)

Update: 8 dec 2023 om 13:43

- gorge can attack with babblers now

Update: 1 dec 2023 om 13:23

- marine com sends a message when it performs a drop. (stupid bug: if the bot com sends the message and no drop occurs, then simply place the prototype lab somewhere else near the armory until it works. Rarely do you have to reposition armory and prototypelab.)

Update: 28 nov 2023 om 12:42

- slightly reduces the aiming accuracy of the marine bots
- more forgotten information about enemies in marine - botchat

Update: 24 nov 2023 om 2:46

- alien and marine bots now send messages to the team about where and which enemy they see
- alien com can now correctly and completely research its biomass for each destroyed and rebuilt hive from 1-12
- alien com now uses contamination starting at 3 hives instead of 4, but depends on the commander's resources (destroy his harvesters or a hive to prevent him from doing this).