Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Better Pikes
Showing 11-20 of 37 entries
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Update: 27 Jul, 2024 @ 11:48pm

Minor changes.

Update: 21 Jul, 2024 @ 12:40am

Decreased the default pike damage multiplier to 4 as RBM now has a setting to increase thrust weapon preference for AI.

Update: 20 May, 2024 @ 9:17am

Minor changes.

Update: 18 May, 2024 @ 9:24am

Improved the logic for disabling blocking for pikemen.

Update: 25 Apr, 2024 @ 9:35am

Fixed a bug where pikemen continuously try to form up when enemies are nearby.
Improved the logic for disabling blocking for pikemen.
Cleaned up the code.

Update: 22 Apr, 2024 @ 7:54am

Improved the logic for disabling blocking for pikemen.

Update: 19 Apr, 2024 @ 9:48am

Changed the logic for disabling blocking for pikemen.

Update: 17 Apr, 2024 @ 10:43am

Fixed a bug where AI pikemen break ranks and run ahead of their formation.

Update: 17 Apr, 2024 @ 6:38am

AI pikemen will now form up properly before advancing.
Refactored the code.

Update: 5 Apr, 2024 @ 7:40am

Buffed the blow magnitude of pikes when hitting cavalry.
AI pikemen in circle formation will now form a circle with more ranks.