Garry's Mod

Garry's Mod

Gm_ModelCitadel
Showing 1-4 of 4 entries
Update: 19 Mar, 2024 @ 5:45pm

-Major geometry changes

-Better physics objects

-Core explosion

-New rooms

-More dev options

-Functional binoculars

-Recharging armor outlets as long as core is active

-Core shield with terminal

-Combines can activate terminals

-Plethora of minor changes

-Better weapon spawner, combine ball spawner

-Combine generators (functional)

-More nodes

-Fixed lighting

-Cubemaps are no longer there by default as they are too much trouble on geometrically complex maps

Update: 11 Sep, 2023 @ 9:32pm

*UPDATE*

Added cubemap reflections.

2 more rooms, Mini Dark-Fusion Reactor room, and Breens office.
Breens office includes a broadcasting system, which allows recording sounds and sending them down to one of three speakers.

Minor visual changes and geometry changes.

Somewhat improved scanner.

Fixed more pod bugs.

Added elevator and pod terminal to top floor.

A buggy radio in the dev room that plays music (sometimes)

Many more logic issues resolved.

Train station Door now takes players to the first floor of the citadel

Enjoy!

Update: 8 Sep, 2023 @ 12:14am

*UPDATE*

Added dev room with toggles to things such as wind, wind fx, and npc sequences.

Added cubemaps, if they are not there type "buildcubemaps" in your console

Minor detail changes

Fixed bugs and made pods more smooth to ride in (slightly)

Update: 29 Aug, 2023 @ 8:33pm