Garry's Mod

Garry's Mod

gm_k_construct
Showing 11-20 of 25 entries
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Update: 24 Sep, 2023 @ 2:17am

Optimisation Update #2, fixed most of the vis, each quadrant is now rendered seperately, you should get MUCH higher FPS

Update: 22 Sep, 2023 @ 3:35am

Optimisation Update: added areaportals and such, the 'Avtoservis' shed is now a closed renderspace, FPS should be much better, also added the church

Update: 19 Sep, 2023 @ 11:35pm

started the village area, added the canal, made easter-egg #1 repeatable

Update: 19 Sep, 2023 @ 2:40am

Added the Junkyard, ad an easter egg along with it ;)

Update: 18 Sep, 2023 @ 12:43am

more buildings, Fixed water in the fountain, fixed servo door

Update: 16 Sep, 2023 @ 9:39pm

A_0.1 version of the map, its 'Playable' now, no no falling through floors now, will add way more stuff later

Update: 16 Sep, 2023 @ 12:07am

remaking map from scratch, simplified it somewhat, should function a lot better this time

Update: 8 Sep, 2023 @ 2:21am

set BSP rails from func_detail to func_brush, hopefully fixes the colissions

Update: 7 Sep, 2023 @ 12:28am

finished the rail route, and its associated tunnels

Update: 6 Sep, 2023 @ 9:04pm

fixed lighting, trying to figure out buggy colissions on the rails