DayZ
Scalasaig
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Update: 23 Sep, 2023 @ 8:49am

Update v0.018

-Castle interior changes slightly, some areas are less open and a little more forgiving for cover.
-Entrance to castle has more cover provided for the crossing, and more indicators as to where the crossing is.
-Western military area has been expanded to make it more obviously a mil site.
-Stone walls have been expanded to make certain areas appear less bare.
-More karst and forest added to area to provide a better experience when travelling.
-Lay-by/viewpoint added for the South Island side of the castle crossing.
-Ruined Crofting village added, all being well loot will spawn there. Not currently indicated on the in game map, why should exploring be easy.
-Further clutter round the South Island, shacks, ruins, small settlements etc. Existing areas have more detail added.
-Custom signage added to help navigate using the roads.
-Ground textures updated again to add more detail to existing areas.
-Zombie and animal spawns reviewed and altered given the new changes.
-fixed flickering shadows in grass clutter
-plugged a few holes in the dig site that could lead to a surprising and disappointing end.
-Small rework to main town on the starter island

Update: 16 Sep, 2023 @ 2:44pm

v0.0142 -

- Cause one bug today wasnt enough... typo again.

Update: 16 Sep, 2023 @ 9:15am

v0.0141-

Bug fix (Typo!)

Update: 16 Sep, 2023 @ 8:27am

v0.014 - This update does come with a wipe of the playtest server

- More clutter in general map area.

- Fixes to some walls in south island

- Changed some names POI names that weren't showing up correctly.

- Further tweaks to grass clutter.

- Water pumps added to fresh spawn areas.

- Further attempt for login scene.-

Update: 15 Sep, 2023 @ 12:55pm

v0.013

- Fixed issues with some roads.

- Place names updated to match location.

- Further building clutter and "set dressing" of existing areas.

- Custom assets added for main map theme.

Update: 14 Sep, 2023 @ 5:22am

v.0.012 -

- Login/out scene created, location not yet set so it looks a bit wonky.

- In game map created, again first build so still a bit wonky.

- Two new settlements added.

- Various clutter items created through the map.

Update: 12 Sep, 2023 @ 10:14am

v.0.011 - Updated keypoints, map now functional.

Update: 12 Sep, 2023 @ 7:32am

v.0.01