Stellaris

Stellaris

Juggernauts & Colossi Unleashed! v1.8 [Archive]
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Update: 18 Sep, 2023 @ 12:26pm

# Changes made in Mod v1.8
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# None
# Compatibility confirmed for Stellaris update v3.8.4

# Changes made in Mod v1.7
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# Compatibility confirmed for Stellaris update v3.6.1
# Moved overseer juggernaut aura from v1.6 to different mod "Progenitor Origin Tweaks".

# Changes made in Mod v1.6
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# Compatibility confirmed for Stellaris update v3.5.3
# Juggernaut max limit increased from 4 to 6. Colossus max limit reduced from 4 to 3 and increment increased from 640 to 800.
# Capacity max limits removed for Titans and Progenitor ships.
# Added an overseer juggernaut for Progenitor Hive origins.

# Changes made in Mod v1.5
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# None
# Compatibility confirmed for Stellaris update v3.5.2

# Changes made in Mod v1.4
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# Structure revised for modular compatibility with other mods.

# Changes made in Mod v1.3
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# Updated for compatibility with Stellaris v3.4.5. Values adjusted slightly due to new mechanics and formula, capacities are now 1 per 640 (was 1 per 700).

# Changes made in Mod v1.2
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# Updated for compatibility with Stellaris v2.6.3

# Changes made in Mod v1.1
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# Ratios and limits modified. Was 1 per 1200, up to 3. Now 1 per 700, up to 4.

# Changes made in Mod v1.0
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# Juggernauts and Colossi are no longer limited to one per country. Now follows a similar pattern to Titans, being based on naval capacity (up to 3).