Left 4 Dead 2

Left 4 Dead 2

Reanimated Burst-Fire Default M16
Showing 1-10 of 14 entries
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Update: 16 Dec, 2024 @ 12:46pm

-Adjusted thumbroot
-Tweaked deploy animation
-No longer uses M16 sound events
-Used .dmx instead of .smd in the source files

Update: 26 Jul, 2024 @ 2:36pm

-Changed weapon angle
-Slightly tweaked reload animation
-Updated source files

Update: 30 May, 2024 @ 1:27pm

-Tweaked run animation
-Updated source files

Update: 8 Mar, 2024 @ 9:31am

-Tweaked reload animation
-Updated source files, old reload animation still available

Update: 2 Dec, 2023 @ 2:31pm

-Improved transition from idling to running
-Tweaked reload anim
-Tweaked fire anim
-Tweaked melee anim
-Updated & added 2 alternative running animations to the source files

Update: 18 Nov, 2023 @ 2:04am

-Renamed 7z file containing source files to avoid "technical" conflicts

Update: 17 Nov, 2023 @ 5:48pm

-Source files now included in a 7z file

Update: 11 Nov, 2023 @ 8:30am

-Made running animation slightly faster
-Made HUD icon use it's own texture instead of the vmt redirecting to the original texture

Update: 31 Oct, 2023 @ 9:11am

-Changed running animation

Update: 27 Oct, 2023 @ 11:39am

-Tweaked deploy & reload animation