Space Engineers

Space Engineers

Beaconless Thrust/Power Signals - now with Beacons
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Update: 14 Apr, 2024 @ 12:47pm

Update: 14 Apr, 2024 @ 12:23pm

Added data masking options and block options to alter those values. Now server operators can add some unknowns with massive signals at great distance.

Update: 10 Apr, 2024 @ 3:37pm

Pulled thrustmonitor temporarily- was seeing some unspecified issue causing impossibly high sigs

Update: 5 Apr, 2024 @ 11:23pm

Fixed thrustmonitor- old events weren't be deregistered.
Added server-side set of defaults for clients new to the mod (see wiki)

Update: 5 Apr, 2024 @ 7:35pm

brief reversion

Update: 5 Apr, 2024 @ 3:33pm

thrust checks changed to event based rolling peak

Update: 5 Apr, 2024 @ 1:18pm

added option to suppress signal for NPCs

Update: 5 Apr, 2024 @ 10:57am

added option to suppress NPC shutdown

Update: 20 Mar, 2024 @ 6:15pm

Update: 12 Mar, 2024 @ 3:43pm