Total War: ATTILA

Total War: ATTILA

Realistic Cavalry Overhaul For 1212
Showing 161-170 of 170 entries
< 1 ... 15  16  17 >
Update: 19 Oct, 2023 @ 6:20pm

Update: 19 Oct, 2023 @ 5:18pm

Added appropriate features to top melee cavalry, greatly enhancing their melee abilities
Added trampling function to all Plate armored horses, and now their combat ability matches their equipment

Update: 16 Oct, 2023 @ 6:58pm

This update. Added a trample effect to the armored horse.
Adjusted the gap, now top units will not be forced to dense, in fact that is not effective (enabled scattered mode can be dense).
The air wall was adjusted to solve the problem of overlapping infantry models
Reduced penalty for desertion

Update: 15 Oct, 2023 @ 12:29am

Added two training level levels and adjusted the gaps of some units to bring them closer to reality

Update: 13 Oct, 2023 @ 3:49pm

Fixed some bugs

Update: 12 Oct, 2023 @ 5:27pm

Major updates.

I have reclassified all the original 1212 cavalry units, divided their level of discipline based on their historical performance, and made precise adjustments based on their true historicity to make you more immersed. This is a very complex task. Thanks to my friend Lei Feng for his work. He researched each branch of the cavalry unit through relevant information, and ultimately classified them into reasonable cavalry categories.



1. Now, cavalry with different training levels will have different gaps and alignment levels, because in reality, only disciplined cavalry units can achieve neat and uniform movements



2. Add the ability(charge en muraille) of to top cavalry units. If you turn on the Scattermode and find them gathering. Congratulations, Your unit is one of the few elite forces in the Middle Ages. When charging, turn on the Scattermode and your unit will gather into a dense formation to charge the enemy, which will greatly improve the killing effect

Update: 9 Oct, 2023 @ 6:33pm

Fixed some bugs

Update: 9 Oct, 2023 @ 2:00am

Improved the attribute of infantry formation against cavalry, and now heavy infantry with formation will not be easily overwhelmed by light cavalry.

In addition, cavalry will be more difficult to control, and they will run more disorderly. If you are not used to it, open the scattered formation and immediately restore order

Update: 9 Oct, 2023 @ 1:11am

Update: 7 Oct, 2023 @ 11:18pm