Arma 3
E22 - Northstar
Showing 21-25 of 25 entries
< 1  2  >
Update: 3 Dec, 2023 @ 12:43pm

- Fixed 5.56 30Rnd Stanag Trader (Red) mags being unable to be loaded due to havign incorrect ammo.
- Fired the guy who loads our magazines.

Update: 30 Nov, 2023 @ 6:25pm

- Fixed IR laser improperly being directed.

Update: 30 Nov, 2023 @ 1:40pm

- Resigned PBOs

Update: 30 Nov, 2023 @ 1:37pm

- Fixed error in filepath on Field Caps.
- Fixed RVMAT errors upon placing JOCD units.
- Fixed several smaller errors.

- Updated ACOG sight with new LODS, textures, materials, unique reticle and moved viewpoint to be less obstructive.
- Updated ICO sight with new LODS and materials.
- Updated Mk11 Suppressor with new LODS and materials.
- Updated Laser Module to now be one unit that can cycle 3 modes, IR, Green and Red.

- Updated M4A1 materials and models.
- Updated Mk11 materials and model.
- Updated Mk11 to now use magazine proxies.

- Updated 5.56 mm 30Rnd magazines to use new model rather than replace the textures/materials. (FIxes compat errors)
- Updated 5.56 30Rnd mags to have new matching icons.

- Updated M4A1 and Mk11 sound effects to no longer skip audio on full auto in terms of the M4A1 and sound better at distance for both rifles.

- Removed 5.56 mm 150Rnd and 75Rnd variant mags as they were causing config errors.
- Removed Previous Laser module variants as they are now merged.

- Prepaired configs for future updates.

Update: 21 Oct, 2023 @ 8:44am