Counter-Strike 2

Counter-Strike 2

de_amatily2
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Update: 14 Jul, 2024 @ 5:04am

MAJOR renovations in B-site building
tspawn visuals
t->A site facade/garden visuals
A-site hotel visuals
cubemap fixes

Update: 2 May, 2024 @ 11:09am

-Fixed various visual artifacts
-Detailing work, mostly T -> A paths

Update: 29 Apr, 2024 @ 11:12am

-Fixed out of bounds deathmatch spawns
-Removed accidental props
-Added minor deco

Update: 28 Apr, 2024 @ 12:26pm

-Crash fixes
-Lots of minor gameplay fixes/additions

Update: 2 Dec, 2023 @ 4:09am

Removed unintended boost a-long wall close to porch
Minor clipping fixes
Tweaked and added spawns for 32 players
Tweaked cubemaps a little

Update: 26 Nov, 2023 @ 9:09am

Some new visuals around TSpawn(stairs), will probably continue like this piece by piece so I can also push smaller gameplay fixes meanwhile.
Removed trashcan boost to B-site
Fixed numerous clipping issues
Added a few bomb reset zones

Update: 19 Nov, 2023 @ 10:59am

Added back intro/team select scenes
Various visual fixes, materials/cars/lamps etc.
Improved collision with street lamps

Mid:
Improved clipping around garden walls
Moved mailbox to stop unintended LoS
Clipped some stones

A-site:
Blocked off a boost gaining vision to b-site
Fixed being able to scale the wall on site
Improved clipping around trellis
Material updates
Cleaned up a-short T-angle

B-site:
Raised cover at benches
Blocked off window to unintended indoor area (green room)
Removed railing and clipped b-ramp stairs
Cleaned out b-porch for ease of movement
Fixed one instance of being able to scale outside wall
Fixed object protruding wall in apps
Blocked unintended spots in apps
Sped up door opening
Fixed clipping in water
Fixed some gaps around the top of outside walls

CT:
Blocked off top of ct vehicle
Fixed getting stuck on fence

T:
Minor clipping around pink house

Update: 14 Nov, 2023 @ 7:34am

Fixed bombsite letters on radar

A-site:
-Removed unintended two man boost
-Removed bad spawn
-Material improvements
-Fixed some z-fighting
-Fixed lighting issue
-Improved clipping green building

CT:
-Fixed clipping around slope/stairs
-Fixed clipping and visual window gap at café

B-site:
-Removed unintended boosts at b-long
-Improved various clipping
-Slight adjustment to bombsite box cover

Update: 11 Nov, 2023 @ 12:31pm

Introduced some new scenery around B-long
Removed a ladder from B-site
Removed two self boosts toward B-site
Fixed some spots where you could see through the world
Clipping adjustments (still ongoing)
Fixed a spot where players got stuck on A-site
Fixes to misaligned geo toward A-site
Adjusted some flower pots not to cause any more headaches
Fixed an issue toward A-site where players could see through part of a building
Lighting tweaks
Minor optimization pass

Update: 7 Nov, 2023 @ 8:46am

Added gate in CT at map boundary
Lowered flowerbed in mid
Adjustments to mid fountain
Breakable props added (were missing)
Some tweaks to lighting
Other minor visuals
Added clipping to some stairs / walls
Clipped some areas that were unintentionally reachable