RimWorld

RimWorld

Vanilla Factions Expanded - Tribals
Showing 21-30 of 32 entries
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Update: 23 Nov, 2023 @ 8:05am

[Auto-generated text]: Update on 11/23/2023 4:05:44 PM.

Update: 20 Nov, 2023 @ 5:24am

[Auto-generated text]: Update on 11/20/2023 1:24:46 PM.

Update: 15 Nov, 2023 @ 4:47am

Update on 11/15/2023 12:47:44 PM.

- Fixed a few more issues with job capabilities.
- Fixed Alpha Bees compatibility.
- We are aware that due to some mod conflict, some of you are not receiving a letter to form ideology upon researching Culture. As such, we have added a dev mode option to form Ideology. Use it in that case.

Update: 14 Nov, 2023 @ 4:03am

[Auto-generated text]: Update on 11/14/2023 12:03:36 PM.

Update: 13 Nov, 2023 @ 2:15pm

[Auto-generated text]: Update on 11/13/2023 10:15:01 PM.

Update: 13 Nov, 2023 @ 9:57am

[Auto-generated text]: Update on 11/13/2023 5:57:25 PM.

Update: 13 Nov, 2023 @ 3:27am

Update on 11/13/2023 11:27:47 AM.
1) Fixed a bug where after starting other scenarios starting colonists would still have disabled work types
2) The wild men group faction is no longer allowed to be spawned via VEF faction spawning utility
3) Prevent multiple raids occuring if the same research project was unlocked multiple times. However if several research projects were unlocked at the same time, it still should trigger several raids at once.
4) Doctoring and Patient jobs are now unlocked by default in Wild Men scenario.
5) Fixed Duplicate xml node issue.

Update: 12 Nov, 2023 @ 12:17pm

[Auto-generated text]: Update on 11/12/2023 8:17:13 PM.

Update: 12 Nov, 2023 @ 3:41am

[Auto-generated text]: Update on 11/12/2023 11:41:23 AM.

Update: 11 Nov, 2023 @ 2:21pm

[Auto-generated text]: Update on 11/11/2023 10:21:05 PM.