Stellaris

Stellaris

Traits Rebalance v2.1 [Archive]
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Update: 15 Nov, 2023 @ 5:48pm

# Changes made in Mod v2.1
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# Actually updated for compatibility this time. Modifier can_remove_beneficial_traits was changed to can_remove_beneficial_genetic_traits in Stellaris v3.6, which broke the change to self-modified pops.

# Changes made in Mod v2.0
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# Updated for compatibility with Stellaris v3.6.1
# Drake-Scaled trait output and cost modified in accordance with the lithoid traits changed previously.

# Changes made in Mod v1.5
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# Exotic gas upkeep of exotic metabolism reduced due to being effected by inorganic breath's upkeep multiplier.

# Changes made in Mod v1.4
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# Adjusted inorganic breath output to match the changes made to lithoid traits.

# Changes made in Mod v1.3
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# Self-modified pops can no longer be easily merged with the original population, owner must have the ability to remove positive traits.
# Self-modified pops can be manually force-declined individually, as long as your empire is not egalitarian.

# Changes made in Mod v1.2
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# Self-modified pops can be forcefully modified or re-merged with the original population. They can also be resettled. Can't yet be purged or force-purged.

# Changes made in Mod v1.1
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# Updated for compatibility with Stellaris v3.5.2
# Slave price modifiers for traits "Recycled" and "Luxurious" modified to fit the theme of their descriptions.

# Changes made in Mod v1.0
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# Lithoid Scintillating, Gaseous, and Volatile traits rebalanced as the original formulation was wildly expensive and completely worthless.