Total War: WARHAMMER III

Total War: WARHAMMER III

Lost Calm: Jurassic Normal SFO
Showing 11-20 of 20 entries
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Update: 31 Dec, 2023 @ 7:54am

Fixed Parasaur Rider Teams with lethal poison.

Update: 18 Dec, 2023 @ 1:35pm

Updated with tabletop caps

Update: 6 Dec, 2023 @ 6:56pm

Ictlamimus
Updated range tables for this unit.
Recopied the range tables from the base mod.
Only updated damage and vegetation ignore time with a 1 to 1 with all other values.
Found the error was me being too clever with the sector angle for the shrapnel. Increased from 10 to 45.

Thank you DynaMic! for pointing this out.

Update: 20 Nov, 2023 @ 7:57am

Increased Gekolo Chargers HP from 9000 to 12000

Update: 19 Nov, 2023 @ 1:58pm

Gekolo Prime
-Added Headhunter
Lorewise kills the huntmaster

Cherupin
Increased speed from 25 to 35

Cherupin Gunner Teams
Increased speed from 25 to 35
Increased ammo from 30 to 50

Crictonoth (Nova Engine)
Added 5+ more ammo to match solar engine
Added Solar Vigor
Removed Bolstered attack

Djuradon (C-Beam Engine)
Added 5+ more ammo to match solar engine
Added Solar Endurance
Removed Bolstered Defense

Created a New Passive
Solar Endurance
Phase one
+5 Melee defense (50 secounds)
Phase two
+5 Melee defense
-1 vigor loss per secound (10 Secounds)


I let Calm know about the horned ones. He updated his mod and removed the horned ones from the land_units_tables.
I removed them as well now. That if if SFO ever updates the balance on the horn ones my submod will not overwrite.

Update: 18 Nov, 2023 @ 7:24am

Update: 18 Nov, 2023 @ 7:11am

Fixed horned ones
Mod author updated his mod and included them in land tables.
I have now added my own fix.

Update: 18 Nov, 2023 @ 5:13am

Lowered missile resist of Arceopteryx.

Update: 18 Nov, 2023 @ 4:57am

Arceopteryx.
Add Frenzy
Increased tier from 1 to 2.
Decreased base damage from 20 to 15
Increased AP from 10 to 20.
Increased leadership from 50 to 55.

Culchhan
Added devastating flanker
Increased base damage from 25 to 30

Cuclchan Riders
Added devastating flanker
Increased base damage from 20 to 25
Decreased bonus vs large from 10 to 0
Increased bonus vs infantry from 0 to 10

Cherupin Gunner Team
Increased ammo from 25 to 30
Decreased reload from 10 to 7

Dilophiraptors
Added frenzy

Nuatls
Range
Decreased bonus vs large from 50 to 0
Increased bonus vs infantry from 0 to 15
Increased range from 110 to 125

Baehalus
Added frenzy
Increase MP cost from 1750 to 1700

Ictlamimus
Relooked at range tables
Much better now. Use along the side of battle lines to shot down the ranks.

Fixed a unit with a speed of 600.

Update: 17 Nov, 2023 @ 8:21pm

Submod uploaded