Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Revenant (LOB)
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Update: 14 Feb, 2024 @ 9:25am

fixed rev crash issues
fixed misaligned ghost swords

conjure is parriable i have no clue why everyone thinks it isnt but ill mention it anyway here

Update: 14 Feb, 2024 @ 8:53am

reverting to previous version because a ton of shit is broken apparently

Update: 30 Jan, 2024 @ 3:29pm

rapture in prediction defaults to god slicer if +3 meter
air Seraph's Wing actually works now
nerfed rapture hitstun by 1f (prevents grab followup off seraphs wing)

Update: 30 Jan, 2024 @ 2:37pm

Revenant has a new resource called Divinity (stacks up to 4 max):

It can currently only be used on a toggle called Slide, which heavily amplifies horizontal momentum on moves and decreases Revenant's friction. It is gained every 120 ticks that aren't within hitstun (provided that a pip has not already been gained). It is regained by having the opponent block a move, and when hitting the opponent. Entering Rapture Stance grants 1 pip, using God Slicer or Fourth Seal grants +2 pips

Revenant starts with 2 pips of Divinity

Revenant's Rapture Exit has been converted into Seraph's Wing, a free move that causes him to exit Rapture and instead gain momentum on a selectable delay in a particular direction.

God Slicer and Fourth Seal have a slider for distance now. (need to fix this still)
Rapture is 10f IASA now. (unsure if this works on unstable)
Absolute Cleave movement slightly increased (this is to allow for better synergy with Slide)

Conjure's cross is now detached from revenant and can now be set to a specific delay for Conjure to come out

For the Meek's vertical momentum modifier has been nerfed and the angle has been slightly restricted to prevent direct upward angling.

Update: 7 Jan, 2024 @ 1:30pm

can cancel out of slicer stance
conjure can now aim upward and downward in the air
more sprites

Update: 29 Nov, 2023 @ 8:54am

drag script for rapture altered to be more reliable with weird velocities

Update: 22 Nov, 2023 @ 1:03am

i swear to god if the nulls dont stop

Update: 21 Nov, 2023 @ 11:30pm

walk is now interruptible on a 10f window (will always be on tick interrupted + 10, meaning no framekill, but works perfectly normally in combos)
hopefully fixed null issues
tweaked angle of Fourth Seal to make it a bit harder to combo + differentiate it from God Slicer.

Update: 21 Nov, 2023 @ 9:19pm

so uhh i forgot to make the 2nd hit of for the meek hit cancellable

Update: 21 Nov, 2023 @ 7:00pm

so uh i forgot iasa was 1 off in the editor. wait is 10f iasa now as it should be