DayZ
RaG_Immersive_Vehicles
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Update: 15 Mar, 2024 @ 12:45pm

changed: VehicleHeating Action is now SingleUse instead of Continuous
changed: CarJack could only be controlled by looking at the handle.
fixed: CarJack could be used if ruined
fixed: A NULL pointer related to patching Wheels

Update: 7 Mar, 2024 @ 5:48pm

Repairing Wheels override was affecting other repairing kits aswell. This is now fixed and LeatherSewingKit and others should work as usual again.

Update: 7 Mar, 2024 @ 1:49am

added: Snowmobiles as Offroadvehicles by default
changed: You can now only repair Wheels if they are NOT attached
tweaked: Decreased sliding value if Vehicle is not a Offroad Vehicle
fixed: Vanilla Vehicle Wheels Damagesystems see ---> https://feedback.bistudio.com/T179721
fixed: Wheel degrade damage
fixed: A NULL pointer related to failed Engine, CarBattery or SparkPlug sound

Update: 18 Feb, 2024 @ 1:43pm

added/fixed: Vanilla ActionRepairCarPart did not properly repair Car Doors.
fixed: Reverse and Tail Lights did not update properly

Update: 31 Jan, 2024 @ 12:49am

added: JSON file entry - array to insert Offroad Vehicles classnames. These will not be slippery when raining offroad.
fixed: a CLient-Side NULL Pointer

NOTE: For this update, you HAVE TO DELETE your current json file so a updated version will be generated.

Update: 22 Jan, 2024 @ 1:03pm

added: Raft compatibility
added: RedFalcon Mosquito compatibility

Update: 6 Jan, 2024 @ 7:00pm

- fixed DayZ Bicycle compatibility
- fixed frontlights flickering when shifting

Update: 12 Dec, 2023 @ 5:37pm

Update: 11 Dec, 2023 @ 10:30pm

added: WheelDamageRoad and WheelDamageOffroad to json config. Both are floats. Default is 0.002 and 0.004. It's damage in % for each wheel when a car is driving. The actual (final) damage depends on the speed of the car, but this will give you the possibility to define the amount of damage.
added: Savage Snowmobiles as #ifdef to make them as exception for the funky wheel stuff.
fixed: Oil leaked already when engine was Worn

Note: You do NOT need to update the json file manually. It will update automatically.

Update: 6 Dec, 2023 @ 11:14pm

added: JSON file --> A new folder "RaG_Immersive_Vehicles" will automatically generated in your Profile folder. Inside is the json file.
tweaked: Interior Fans volume 50% lowered
fixed: Interior lights for Vehicles with Truck Battery didn't work + light position tweaked

Json file:

{
"RequireCarJackWheelChange": 1,
"PlayerInCarCanBeTargetedByAI": 1
}


NOTE: If you need 4 Oil Bottles instead of 1 to fill up a Vehicle, it's because a Vehicle mod you're using is overriding the Oil Capacity. Report it to the Vehicle Modder so he/she removes it as it's unnecessary to override those values anyway.

NOTE 2: I did get quite a few requests regarding several Vehicle Mods not being "compatible" with this Mod. Like i stated in the description of the Workshop-Page, if you have a Public and free Vehicle Mod to use and encounter issues, don't hesitate to ask me for help, but if you have a private or even paid one, don't even try to ask me for help. I don't make Mods public and free so greedy people who violate the rules of this Game profit from it. The same counts for Mods who obfuscate.